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warlord554

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Everything posted by warlord554

  1. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    Slowly but surely it's coming along. Retopo'd alot of the airframe which has reduced polys tremendously. Will work alot better and allow alot of helos in the same frame with minimal performance hit while maintaining quality standards
  2. warlord554

    GSTAVO's Weapons

    RHS is a huge size dependency just for a rifle. Perhaps create your own anim, etc or piggyback from a smaller mod. Just my two cents worth
  3. warlord554

    New to modding

    Yes attachTo command. Or just create your own commanche
  4. warlord554

    Help for the beginner

    1. Download CUP terrains 2. Download RHS Russian forces 3. There's various missions on these forums (search) 4. A4 timeline is 2035 but can be whatever you make your mission
  5. warlord554

    No more Armaholic.com ?!

    Thanks fox. Been loyal to the site since the start. Take your time and get it all fixed up
  6. warlord554

    New to modding

    A2 samples should have grenades. If you have the blender toolbox you can import/export without problem
  7. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    Time has been limited recently. But I've had some good feedback so far. One area was a bit of lag when multiple birds are in the same lod frame. So I've been optimizing a bit
  8. warlord554

    US 75th Rangers

    I ended up having to make two pcus. One had to be modified for vests. But not all vests are the same so perhaps after player feedback one could be modified to effectively fit all vests. (They are both part of the uniform model ofcourse) maybe your ideas could solve those issues
  9. Being able to select individual parts would be great. (One model with multiple parts/named selections). My version (latest toolbox/blender 2.79) says not available yet when I click on a specific part. I have to select entire model. Either way it's a awesome mod and thanks for sharing
  10. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    No. And now AI won't mount either door gun or copilot. When I mount door gun I'm just sitting there no gunner controls. I haven't changed anything in the config. Weird
  11. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    Still dealing with ffv issue. Guys won't raise rifles when they shoot but the weapon discharges like it should. Going through the BI configs tonight
  12. warlord554

    Arma 4 a look to the future

    And flowing creeks
  13. Could you delete the helo upon crash and spawn a wreck object in an ideal spot?
  14. warlord554

    Operation Arrowhead remastered?

    Download CUP terrains and RHS US mod. OA remastered
  15. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    @adrian858 It was originally done that way for poly reasons (cut polys where I can) I have since remodelled the doors, nose, and other stuff not shown in pics yet. Also have all new higher quality textures for everything. But all that stuff will be in updates after alpha release
  16. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    Only issues regarding playability will affect release. I'll add everything else in updates
  17. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    Rear stabilizer is animated. However, it's only so much. Not like a jet. Rather under 75 (I think) it will fold down. Above 75mph it will level out. I'll look at jet flight model and see about adding properties regarding rear stabilizer for the helo afm
  18. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    You guys will notice a few things. - wheel/suspension animations fixed - rear stabilizer animation fixed - right mfd compass is still jacked up - some rvmats need tweaking - some more angles of the custom cargo anims - still having issues with gunner holding door guns - rotor blur needs some love
  19. @ SOCMOD V2, @160th MH60M, @RHS (Helo crew)
  20. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    @CPT J. Shaw Mod folder size is currently 250mb
  21. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    Ah man I should know this, I've packed it a million times. I wanna say 100-200mb somewhere in there I think. Don't quote me though, I'll look tonight after work and give you a verified answer
  22. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    Negative these helos have no dependencies aside from using your own various fastrope mods
  23. warlord554

    1stBN/160th SOAR Mod ArmA III WIP

    None of that advanced stuff has been implemented. Right now been dealing with pop-up issues like the ffv seats recently won't raise their rifles. Either a recent update or mod conflicting.
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