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pr9inichek

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Everything posted by pr9inichek

  1. pr9inichek

    AI Discussion (dev branch)

    Sorry for my English We don't know have AI Ammo for Launchers or not... https://feedback.bistudio.com/T126590
  2. In my opinion Second Pilot on Hellcat need to use light, find enemies with TI Display and save heli if Pilot is dead. Allow the use of other types of weapons by crew members is i think bug. Need more time to check and place ticket for answers from Devs
  3. Fixed: Lack of collision with the instructor in Showcase Laws of War (https://feedback.bistudio.com/T126522) Not fixed Devs, please don't place "The Wall" with users
  4. Some items have bad angle after drop on the ground. https://feedback.bistudio.com/T126585
  5. If u open ticket you can see what i'm not author of it! I only add comment.
  6. Any errors? Imgur or anything file hosting need to time for upload and get link to paste. If Tracker have this function, why u don't use them.
  7. Thank You! Devs can you see this problem? https://feedback.bistudio.com/T80576 I added screenshots
  8. pr9inichek

    Laws of War DLC Assets

    UAV Terminal have bad angle after drop on the ground. https://feedback.bistudio.com/T126550 Hatchbacks lose all speed on surface #GdtForestMalden https://feedback.bistudio.com/T126551
  9. Sorry for my English Developers, please check information below [Suggestion] Turrets don't show empty status Please add some new empty models.Players must know, what cat alive or not turrets haven't ammo visually https://feedback.bistudio.com/T126546 In my opinion some CSAT bags must have right textures (Hex), now it's "Coyote" https://feedback.bistudio.com/T126547
  10. pr9inichek

    Laws of War DLC Assets

    https://feedback.bistudio.com/T126529 Please change colour of backpack to "Coyote" or "MTP" Now it's "Khaki"
  11. pr9inichek

    Laws of War DLC Assets

    Ohh, Sorry for this. Please close ticket.
  12. pr9inichek

    Laws of War DLC Assets

    Hmm. How many need place units for Messenger put on Scate helmet?
  13. pr9inichek

    Laws of War DLC Assets

    Sorry for my English. Some of editorPreview Images are untrue. https://feedback.bistudio.com/T126544
  14. pr9inichek

    Laws of War DLC Assets

    Sorry for my English. AI Can Disassamble UAV in different altitudes https://feedback.bistudio.com/T126543
  15. pr9inichek

    Laws of War DLC Mines

    May be video abou it?
  16. Worked for me, now. In dev. I think problem is solved
  17. Sorry for my English. In Showcase "Laws of War" Instructor forgot body at home. https://feedback.bistudio.com/T126522
  18. pr9inichek

    Laws of War DLC Assets

    Sorry for my English/ APERS Mine Dispenser too heavy for Mine Specialist [NATO] Need to change Loadout https://feedback.bistudio.com/T126521
  19. This posted here https://feedback.bistudio.com/T76144
  20. 1) Russian 2) Action Heal at 3) Try to heal at MedTrucks 4-5) <Key ID="str_a3_cfgactions_heal0"> <Original>Treat at %1</Original> <Russian>%1 - лечить</Russian> </Key> * <Key ID="str_a3_cfgactions_heal0"> <Original>Treat at %1</Original> <Russian>Вылечиться у %1</Russian> </Key> 6)
  21. I think need use CTRL + Mouse Wheel for this function
  22. pr9inichek

    AI Discussion (dev branch)

    @razazel Yeah. Sometimes... In Altis we have 6 airfields: 1) airlfield; 2) Altis Intl. Airport; 3) AAC Airfield; 4) Molos Airlfield; 5) Almyra; 6) Feres Airfield. Player can take-off & take-on from most of them. As examples: airfield AI don't know about this field and Feres Airfield, in my opinion u must to teach their. A-143 Buzzard take-off like drunk pilot: Carrier: Bonus:
  23. 1) Russian 2) Names of Actions 3) Try to get in vehicles. In Russian ArmA 3 Of Course! 4-5) <Key ID="str_action_getin_pilot"> <Original>Get in %1 as Pilot</Original> <Russian>Сесть: %1 на место пилота</Russian> </Key> <Key ID="str_action_getin_turret"> <Original>Get in %1 as %2</Original> <Russian>Сесть: %1 на место: %2</Russian> </Key> <Key ID="str_action_getin_gunner"> <Original>Get in %1 as Gunner</Original> <Russian>Сесть: %1 на место стрелка</Russian> </Key> <Key ID="str_action_getin_driver"> <Original>Get in %1 as Driver</Original> <Russian>Сесть: %1 на место водителя</Russian> </Key> <Key ID="str_action_getin_commander"> <Original>Get in %1 as Commander</Original> <Russian>Сесть: %1 на место командира</Russian> </Key> <Key ID="str_action_getin_cargo"> <Original>Get in %1 as Passenger</Original> <Russian>Сеcть: %1 на меcто паccажира</Russian> </Key> * <Key ID="str_action_getin_pilot"> <Russian>Занять: %1 - Пилот</Russian> </Key> <Key ID="str_action_getin_turret"> <Russian>Занять: %1 - %2</Russian> </Key> <Key ID="str_action_getin_gunner"> <Russian>Занять: %1 - Стрелок</Russian> </Key> <Key ID="str_action_getin_driver"> <Russian>Занять: %1 - Водитель</Russian> </Key> <Key ID="str_action_getin_commander"> <Russian>Занять: %1 - Командир</Russian> </Key> <Key ID="str_action_getin_cargo"> <Russian>Занять: %1 - Паccажир</Russian> </Key> 6)
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