tuskin38
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Everything posted by tuskin38
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Yeah, I have the same problem.
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So, fun fact, since the carrier counts as a runway, the auto pilot can land on it.
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The model is certainly pretty. Getting a plane connected to the catapult is kind of finicky, I managed to do it once. I also managed to land, but the blast shield didn't lower and my wing hit it. The carrier counts as a runway, if you look at the map you can see the outlines, and it will be highlighted on your HUD when your gear is down.
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Noticed a small issue with ejection, if you change the 'skin' of the jet, the blown off canopy texture won't match, it will be the default texture.
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It says in the OP it is part of the new expansion.
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It was never public AFAIK
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Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Look up 4 posts -
Yeah mods can be reported, and I could be wrong, but I don't think Valve/Steam moderates the workshops for non-valve games, I believe that is up to the devs of said game. As someone has said before, the one problem with Workshop is Auto-updating. I don't think you can disable that. Only way I can see around that is to also have servers subscribed to said mod so they update at the same time. That is how it is done in Garry's Mod. But I don't know if Arma 3 is going to support that.
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Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
the C-17 mod comes with RCAF texture, goes great with the mod http://cloud-4.steampowered.com/ugc/3300318629959984336/E94FA4F51050196E160E2B8BD4E3559EAB414FA3/ -
Do addons not work in Zeus at the moment? Or is there something you need to do to enable them.
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What mods do you have running? I noticed disabling all of mine fixed it. I didn't do a trial and error to see which one.
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Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Should it be named 2A6 or something instead? It looks closer to that then the C2. Maybe have it as some sort of Fiction Future Upgrade/Variant. Unless you plan on the mod being current equipment only. -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I got a question, could the Woodland Camo pattern be scaled down? Right now it just seems too big. Especially compared to the Arid Camo. Wikipedia has a image you could possibly re-purpose into a camo pattern http://upload.wikimedia.org/wikipedia/commons/7/71/CADPAT_digital_camouflage_pattern_%28Temperate_Woodland_variant%29.jpg -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok, thats cool. The loadout scripts/functions are a great feature. The Canadian Flag on the Heli-Pilot uniform is upside down -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Honestly I think that design is pretty ugly. Looks like the Pak-50 and the Arrow had a baby. I like the Red and White colour scheme as a homage to the original Arrow. -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm aware of what the Air Forces uses, but I was thinking as a what if, Boeing right now is trying to get the Government to choose the Super Hornet over the F-35. Though you would need to re-texture the model. Hm. Just a thought. -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The Areas holding the gunners on Griffon appear to be solid, as are the windows, you cannot shoot through them. For the F-18 have you considered asking for permission to use the Super Hornet that Saul and John_Spartan made? I know it isn't the same model of F-18 the Air Force currently uses, but it could be a What-If like the Arma 3 Leopard. -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I was in the back of one of those I think at a Museum in Ottawa, pretty cool. -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not sure what your plan is regarding tanks, but the AAF are getting a very looking Leopard 2 looking tank in an upcoming update, could possibly Re-texture that to look Canadian. -
F/A-18 Super Hornet and Su-35S Flanker E
tuskin38 replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I took some pics :) -
F/A-18 Super Hornet and Su-35S Flanker E
tuskin38 replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very awesome, I love it. I noticed under Whats planned. 'Add all them fancy textures of Navy, Marine Corps, and RAAF units' Could you consider a RCAF retexture as well? Just a suggestion. We don't use exact same model of F-18 but its close. -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Good luck out there man. -
Canadian Armed Forces Modification ARMA III
tuskin38 replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can't express how excited I am to see this. Good luck Max, I'm pretty sure he was just making a light hearted joke. -
How to change between stable Arma 3 Alpha versions & release candidates @STEAM client
tuskin38 replied to Nicholas's topic in ARMA 3 - BETA DISCUSSION
Thanks for the info. -
I don't understand any of this steam hate, I've been using it since 2005 for Half-Life, never had any serious problems with it. If Arma 3 on steam is anything like Arma 2 is on steam right now, mods will work fine. I've never had trouble running mods.