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tuskin38

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Everything posted by tuskin38

  1. tuskin38

    BIS Aircraft Carrier

    Yeah, I have the same problem.
  2. tuskin38

    BIS Aircraft Carrier

    So, fun fact, since the carrier counts as a runway, the auto pilot can land on it.
  3. tuskin38

    BIS Aircraft Carrier

    The model is certainly pretty. Getting a plane connected to the catapult is kind of finicky, I managed to do it once. I also managed to land, but the blast shield didn't lower and my wing hit it. The carrier counts as a runway, if you look at the map you can see the outlines, and it will be highlighted on your HUD when your gear is down.
  4. Noticed a small issue with ejection, if you change the 'skin' of the jet, the blown off canopy texture won't match, it will be the default texture.
  5. tuskin38

    New terrain reveal - Tanoa

    It says in the OP it is part of the new expansion.
  6. tuskin38

    New terrain reveal - Tanoa

    It was never public AFAIK
  7. tuskin38

    BIS' New Game Launcher

    Yeah mods can be reported, and I could be wrong, but I don't think Valve/Steam moderates the workshops for non-valve games, I believe that is up to the devs of said game. As someone has said before, the one problem with Workshop is Auto-updating. I don't think you can disable that. Only way I can see around that is to also have servers subscribed to said mod so they update at the same time. That is how it is done in Garry's Mod. But I don't know if Arma 3 is going to support that.
  8. the C-17 mod comes with RCAF texture, goes great with the mod http://cloud-4.steampowered.com/ugc/3300318629959984336/E94FA4F51050196E160E2B8BD4E3559EAB414FA3/
  9. tuskin38

    Zeus Discussion (dev branch)

    Do addons not work in Zeus at the moment? Or is there something you need to do to enable them.
  10. tuskin38

    Zeus Discussion (dev branch)

    What mods do you have running? I noticed disabling all of mine fixed it. I didn't do a trial and error to see which one.
  11. Should it be named 2A6 or something instead? It looks closer to that then the C2. Maybe have it as some sort of Fiction Future Upgrade/Variant. Unless you plan on the mod being current equipment only.
  12. I got a question, could the Woodland Camo pattern be scaled down? Right now it just seems too big. Especially compared to the Arid Camo. Wikipedia has a image you could possibly re-purpose into a camo pattern http://upload.wikimedia.org/wikipedia/commons/7/71/CADPAT_digital_camouflage_pattern_%28Temperate_Woodland_variant%29.jpg
  13. Ok, thats cool. The loadout scripts/functions are a great feature. The Canadian Flag on the Heli-Pilot uniform is upside down
  14. Honestly I think that design is pretty ugly. Looks like the Pak-50 and the Arrow had a baby. I like the Red and White colour scheme as a homage to the original Arrow.
  15. I'm aware of what the Air Forces uses, but I was thinking as a what if, Boeing right now is trying to get the Government to choose the Super Hornet over the F-35. Though you would need to re-texture the model. Hm. Just a thought.
  16. The Areas holding the gunners on Griffon appear to be solid, as are the windows, you cannot shoot through them. For the F-18 have you considered asking for permission to use the Super Hornet that Saul and John_Spartan made? I know it isn't the same model of F-18 the Air Force currently uses, but it could be a What-If like the Arma 3 Leopard.
  17. I was in the back of one of those I think at a Museum in Ottawa, pretty cool.
  18. Not sure what your plan is regarding tanks, but the AAF are getting a very looking Leopard 2 looking tank in an upcoming update, could possibly Re-texture that to look Canadian.
  19. Very awesome, I love it. I noticed under Whats planned. 'Add all them fancy textures of Navy, Marine Corps, and RAAF units' Could you consider a RCAF retexture as well? Just a suggestion. We don't use exact same model of F-18 but its close.
  20. Can't express how excited I am to see this. Good luck Max, I'm pretty sure he was just making a light hearted joke.
  21. tuskin38

    ArmA 3 on Steamworks?

    I don't understand any of this steam hate, I've been using it since 2005 for Half-Life, never had any serious problems with it. If Arma 3 on steam is anything like Arma 2 is on steam right now, mods will work fine. I've never had trouble running mods.
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