Jump to content

slim_pikins

Member
  • Content Count

    40
  • Joined

  • Last visited

  • Medals

  • Medals

Posts posted by slim_pikins


  1. Its now running without the Target-Software.

    But the stick can only be configured permanently in the Main-Menü ... and!... after a while of configuring the HOTAS isn´t displayed in the "controller"-field.

    I sometimes get the same thing, my x55 will work with no problems but if i reconfigure while in game (its ok on the main screen) it stops working my CH peddles also but not the trackir. After the setup 6 month's'ish ago I haven't reconfigured so have not been bothered by it but after checking it is still doing it I wonder if its an arma profile thing rather than a warthog profile, I have copied my profile files from a previous install of arma have you?


  2. X55 works with the analog collective in arma, bad calibration gave me same symptoms as you, I narrowed it down to the power in the usb ports not being sufficient so I moved them to separately powered usb ports and switched the silly led's off and its never skipped a beat since. Don't know why you would want a throttle to click at 50% though it would just annoy me ;-)


  3. Hello.

    It seems in our testing that the AI do not hear you talking still.

    We made no changes to our mission we just ran with the new acre v763

    I to have tested this with a squad of AI on one side of a hesco and not 2m away on the other side 3 guys shouting obscenity about the AI's mom for about 5 min, with no reaction at all they did not hear our chat.

    Slim


  4. I do not think that for Arma3 we will see much more improvements with performance than we did with arma2 (which were massive btw when you look at the difference in the released game and the final iteration) DX12 isn't going to make a difference, but Arma 4 now that has the potential, the question for me is a business one 'is it financially viable to re-write the engine?' or 'is it financial suicide not to rebuild the engine?' Once people see what can be done with this 600% increase in graphics potential that developers are talking about are they going settle for less?


  5. Id settle for a AN2 with 50 cals on the wings ;-) in all seriousness I would like to see a change to the flight model like the heli dlc and a few transport/civilian planes, Im not so keen on attack aircraft unless as someone mentioned they overhaul of the weapons systems and make it a lot more involved.

    p.s. Please Mr BIS make a AN2 with 50cals :cool:


  6. All virtual tech has a hardware overhead to translate between the OS and the hyperviser (hypervisers are kernals based off unix just like linux), although I have not used the hyperviser you are talking about I call 'it' on a 20-30% increase in fact 'any' increase in windows or linux performance its just not the way virtual tech works. There is always that few percent of resources that are not available to the guest OS which would be if you didn't have the virtual layer. Virtual tech is good for administration and running multiple OS instances that would not otherwise use the full potential of the hardware not performance.

    Also it would make such a huge impact in the virtual market, being able to run 30% more servers in a enterprise environment would send shock waves through M$, oracle and VMWare, 30% off my capex and opex? I WISH! Word is also that you should chose your chip and OS to achieve the outcome you desire not just because you can ;-)


  7. Why is the Artillery Computer bad?

    I dont think that the arty computer is bad "it does what it says on the tin" and it does it well but the rest of your post goes into the detail of why I don't like using the artillery computer, it has no skill to it and I like the challenge that was done with the ACE arty system and the interaction with your team mates relying on a FO for close support and not wiping out your squad, but that is just me.


  8. I was telling Imperator that a cheap (but effective) way of managing the OP effect of artillery is just to limit the ammunition.

    I disagree with your option to me the current arty system is like having an aim bot, it should take training, skill, knowledge and maths yes maths (how else will you calculate the rotation of the earth while the shell is in the air) to fire a shell form a field gun.


  9. Example: Random community wants to start selling a new character or prop that I create and release, I should be able to contest their "Approved" status...if they were approved to begin with.

    A grey area for me is if they are using your mods on a server and the server is free to access BUT they charge for the "red Apache" your content is used as per the license free to all users but the mod they own is sold, where would you stand then, and as you mentioned what if you only found out about it after you have agreed to let them use it. Or the moder that wants to get back at a community they have fallen out with and taking back the permission to use the mod.

    BI could end up with a PR nightmare dammed if they do dammed if they don't

×