randomWeather2 Script - Dynamic Weather For A3 in ARMA 3 - MISSION EDITING & SCRIPTING Posted March 4, 2014 Hey, I found a small tweak to the snow effects that I don't think is worth releasing a new version, but folks might be interested in changing in their scripts. If you are leaving the snow disabled indoors you might want to change line 232 from: roofOverhead = lineIntersects [_unitPos,[_unitPos select 0,_unitPos select 1,(_unitPos select 2)+35]]; to roofOverhead = lineIntersects [eyePos _unit,[_unitPos select 0,_unitPos select 1,(_unitPos select 2)+35]]; The original one would disable snow _any time_ the player intersected with something. So if you were standing in a corpse, or even bumped into someone, while you were outside it would turn off. The new one at least goes from eye level and up, so it should keep snowing unless you bury your head in something. :) One other thing, the 'lineIntersects' doesn't recognize glass overhead as actually anything intersecting, so if you sit in the front seat of a hatchback..it'll snow. :) Sorry for the kludge with Snow, but if someone has a better idea on how to handle it, I'm all ears.