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kahss

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About kahss

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  1. Ah i see, perfect! Thank you very much!
  2. Thanks! But I thought this didn't return anything, does it return a value if I don't provide the string? (sorry, I can't test this right now)
  3. Hello, How can you retrieve (and subsequently save) the colours a group leader assigned to its squad mates? Thanks! Kahss
  4. Hello, could a mod please move this to the editing section? Sorry I posted this in the wrong area. Thanks!
  5. Hello! I’ve got a MP scenario in which I am using a 2mn respawn counter, respawning on current position. The curator is one of the players. I would like the curator to be able to access the Zeus interface when killed while waiting for the respawn. However, pressing the Zeus key when dead only sends a Zeus ping. I’ve tried improvising by using the event handler MPKilled to trigger the curator interface for the Zeus player but this hasn’t worked yet (I’m pretty much a beginner in scripting.) I have two questions: 1) Have I got an issue on my side preventing me from bringing up the curator interface when dead when pressing the Zeus key? 2) If that’s a feature, how should I go about scripting what I want? Many thanks for your help!
  6. kahss

    ACE for OA 1.13

    Thanks! That's what I thought after a bit of digging. I guess I'll have a lot of fun creating my own homemade mod too :p
  7. kahss

    ACE for OA 1.13

    Please pardon my ignorance, but would that mean the mortar sound in the above video may or may not occur without additional editing? Edit: What would I then need to do to achieve a similar result, assuming the arty strike was real and unscripted? Edit2: Could the lack of "incoming sound" be also linked to subpar hardware performance?
  8. kahss

    ACE for OA 1.13

    Does ACE_SM include sound effects for incoming mortar rounds? I assumed it had from CHKilroy's video: I took some time to realise I had no such thing when I played with ACE. I briefly tested it with observers placed around an artillery target and none of them (played by me) can pick up that whistling/doppler effect (I could only hear the MLRS immediately before impact). I have to admit I have no clue about Vanilla.
  9. kahss

    Rabbits Invasion )

    That could be the dangerous start of DayB... or DayBz... or whatever a zombie bunny is called.
  10. kahss

    Rabbits Invasion )

    Funnily enough, my gf makes sure I respect strict "fluff" ROE. Also applies to roadkills. :p Thanks for the video !
  11. Is the AI taking your grass into consideration over long distances? Anyway, playing without scopes would be a (terribly disappointing) way to avoid this problem.
  12. I run Arma 2 AO with something roughly similar... and it's barely playable. You can try with a free alpha access but be prepared to be a little bit frustrated.
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