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rob_20

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  1. Hi! Im sorry if this has been asked before, but I can not find the answer to this. I am trying to make a script thats in a loop, terminate when a trigger is no longer active. while {triggerActivated music} do {(playsound "prayer"), (player sideChat "test"), (sleep 210); if !(triggeractivated music) exitwith {player sidechat "bye bye"};}; As you guys can probably see, this will not work. So help would be appreciated
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