Official A3 campaign thread - discussion, wishlists & more in ARMA 3 - OFFICIAL MISSIONS Posted October 25, 2013 · Edited October 25, 2013 by steamtex After finishing all the missions in the first episode (dev branch), I have to recognize that these were the best campaign missions since OFP / OFP:R ( although it didn't beat how I felt when I played the first CWC missions ). And almost clean of bugs and errors.I must say that BI guys have done an outstanding job, and I believe that the episodic release of the campaign it's gonna make people truly appreciate that master work ( you know, better little by little to taste it properly ). I even think that after the three "vanilla" episodes, BI should work on more ( included in future paid DLCs that could also add new factions ), as long as they keep their quality standards. Besides that Altis has space for a lot of fighting... I have to agree. This campaign is the first since OFP that really sucked me in and made me want to play more of it. Voice acting was good, so far it's pretty fun and seems a bit like a mix between OFP and Resistance's campaign. After playing this I now want to go beat the hell out of some CSAT in the editor. My one big thing would be to make, perhaps, a "special" ammo type for mortars/artillery which has GREAT accuracy compared to normal rounds and is only used in the campaign for those missions where you have to use *shudder* mortars to destroy watchtowers.