laverniusregalis
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Everything posted by laverniusregalis
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Do you like humor in mission? Cool or intense?
laverniusregalis replied to frag's topic in ARMA 3 - GENERAL
"Jeep doesn't start with G, you meathead!" -
Esp. when they look this cool instead of just a cargo HQ tower!
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Nice to see some interesting new features. Look forward to it being on the dev build
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It's called not using real names for the sake of not needing permission to use real names. AH-99 Blackfoot was called the Comanche before BIS went the way of fictional names for their stuff.
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Arma needs some "interesting" areas for infiltration, hideouts, bases, etc.
laverniusregalis replied to Crash's topic in ARMA 3 - GENERAL
True, true... -
Arma needs some "interesting" areas for infiltration, hideouts, bases, etc.
laverniusregalis replied to Crash's topic in ARMA 3 - GENERAL
Whaaaaa? I get better average performance on Altis than I do Stratis! Those damn trees... -
Arma needs some "interesting" areas for infiltration, hideouts, bases, etc.
laverniusregalis replied to Crash's topic in ARMA 3 - GENERAL
So leave, if you don't like it, or wait for a Namalsk-esque map to come out. Also the story is in the future, so they're allowed to take some liberty with it. Also, it isn't an Iranian invasion if you bothered playing the game.... -
Immersion, a flicker of hope for Realism
laverniusregalis replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
I know, but I'm stating my motives for liking them in addition to them replacing other vehicles. -
Immersion, a flicker of hope for Realism
laverniusregalis replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
I like the use of MRAPs in ArmA3, mostly because I like blasting polka music while I drive a Hunter HMG around in DUWS. -
AllowDamageFalse in Official Campaigns?
laverniusregalis replied to froggyluv's topic in ARMA 3 - GENERAL
Because Cold War Crisis was totally different.... Hey, it ain't perfect, but it's better than your entire squad dying and magically re-appearing next mission. Also, let me just say that it applies to one person for one mission. Now like I keep saying, 'SIMPLE FIRST AID' MODULE SYNCHRONIZED TO ADAMS. GO PLAY COLD WAR CRISIS'S CAMPAIGN AGAIN. START TO FINISH. HEMTT is not vehicle? Or is it the fact that your driver gives you directions instead of just setting a waypoint for you? ArmA3 seems to be skipping ahead a bit and mixing between the style (gameplay) of Resistance and 1985 right away. If you don't recall resistance, yes, you already did a ton of varying things from the get-go, in turn the campaign was shorter... -
Won't he be? It looks like at some point in Adapt or Win you'll play as Miller, it makes sense since Kerry is just an average dude with a tendency of not dying, while Miller does all the planning and intel-gathering so far. Seems like it would make sense for him to take a more active role in Adapt/Win.
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AllowDamageFalse in Official Campaigns?
laverniusregalis replied to froggyluv's topic in ARMA 3 - GENERAL
Precisely my point - ArmA3 and CWC's campaign are a lot alike. People just like CWC too much to realize. -
AllowDamageFalse in Official Campaigns?
laverniusregalis replied to froggyluv's topic in ARMA 3 - GENERAL
Then why does he probably like CWC's campaign? -
My friend the "drugs" comment is a joke that most people on the Internet would understand... Anyways, I saw some missions already using post processing, but I love how Altis looks without it. SERIOUSLY, A2 looked bland as heck, even if it isn't 100% realistic it's nice to see a game with ACTUAL COLORS! But I also kind of dig the pre alpha screenshot style post processing of the Ground Attack II mission. Kind of what you're talking about?
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AllowDamageFalse in Official Campaigns?
laverniusregalis replied to froggyluv's topic in ARMA 3 - GENERAL
But what about the simple first aid from ArmA 2!? It was one of the first vanilla scenarios that used it, you could be incapacitated instead of dead and teammates could carry you on their backs and patch you up. -
Immersion, a flicker of hope for Realism
laverniusregalis replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
It's difficult, I'd hop into the editor as a NATO sniper and set yourself as captive and take some shots from sitting stance at an Orca. Just stahp. Also, @OP the Ifrit is called the ZIL Punisher. Source: http://simhq.com/forum/ubbthreads.php/topics/3748122/all/Hunter_in_real_world -
Immersion, a flicker of hope for Realism
laverniusregalis replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
I also found that we can damage the goddamn rotors on choppers using the sniper rifles. AWESOME, in addition to all the rest. -
AllowDamageFalse in Official Campaigns?
laverniusregalis replied to froggyluv's topic in ARMA 3 - GENERAL
I sort of agree, but not in as angry of a way. Like I said, maybe give both Kerry and Adams a simple first aid system like the module from ArmA 2 in that mission. Anyways, the HK was the default weapon of Gastovski, the black operator from OFP:CWC. It was notorious for being one of the two best infantry weapons in the game, the other being the M21. It had the accuracy of one of the sniper rifles in A3, damage between an MX/M4 and DMR, same recoil while standing as an MX does while prone, and it was also suppressed. -
Official A3 campaign thread - discussion, wishlists & more
laverniusregalis replied to Polygon's topic in ARMA 3 - OFFICIAL MISSIONS
We need a special ammo not used by default for missions that need accuracy, same stats but fantastic accuracy. Or something. I got frustrated and just called them all in on the place with the most enemies. -
Allow me to respond to your cons: 1. Good. Crosshairs are crutches. 2. That seems to mostly apply to long range optics (because of a lack of weapon resting) or when you're tired as hell. 3. Zeroing. 4. A1's blood was like pasta sauce. 5. Uhhh.... Whatever you're on, where can I get some? 6. They're allowed to do that. Besides, it's all based off of current tech, save maybe the Kajman. 7. 1st part of the campaign is about to come out in 5 days. It's already on the dev build and 99% playable. 8. It's called not being clunky as hell. It's ironic that you want a fantastic crosshair so you don't need to use the sights but hate the "console" like gameplay.
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AllowDamageFalse in Official Campaigns?
laverniusregalis replied to froggyluv's topic in ARMA 3 - GENERAL
I think it would be a better idea to give both you and Adams a simple first aid system like from the ArmA 2 mission where you cleared a town on Utes and continued to eliminate enemies near the airfield, instead. But calm down, it isn't that bad. Besides, I'm sure the HK from OFP was TOTALLY balanced too amright? But if you really hate it that much just leave. -
Official A3 campaign thread - discussion, wishlists & more
laverniusregalis replied to Polygon's topic in ARMA 3 - OFFICIAL MISSIONS
When you think about it it's kind of like OFP, Kerry takes the role of Armstrong: Drive trucks, shoot things, take orders. Miller, on the other hand, is a bit of a mix between Gastovski, the badarse operative, and Troska, the guy who dislikes the war but knows it has to be won and is also in charge. So I see it being possible that a lot of the gaps in terms of assets used by the player in the campaigns will be filled if/when we take control of Miller. -
I hate people who type like you, OP.
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is it that hard for you to understand that we want female civilians so it isnt some freak sausage fest?
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Official A3 campaign thread - discussion, wishlists & more
laverniusregalis replied to Polygon's topic in ARMA 3 - OFFICIAL MISSIONS
I hope you're kidding, because compared to the first campaign of OFP I'd say A3 is, while still WIP and therefor shorter, about equal. I don't know what you people have with that game, it's a lot like A3: various missions with a plot revolving around the overall situation rather than just the player. Jesus, you guys need to look at the two games for a minute instead of just playing A3, deciding you don't like it, and then expressing your hard-on for OFPCWC's campaign. And someone should knock you upside the head if you think A1 or 2's campaigns were better than this is so far.