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audiocustoms

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Everything posted by audiocustoms

  1. What animations are we talking about?
  2. Insert this code into the vehicle init field this animate ["ramp_bottom",1];this animate ["ramp_top",1];
  3. Also avaliable but not complete is the CUP Wiki wiki.cup-arma3.org
  4. Maybe the DLC content is restricted, i have the DLCs so i can not try it. But the functionality is definetly not restricted. So if you have a non-DLC weapon and a non-DLC bipod it works for sure.
  5. audiocustoms

    [Terrain] Chernarus Winter A3

    Congrats to the release. Looking damn sexy! I read some guys want this in CUP Terrains someday. I suggest you contact the terrain guys at CUP if you are interested in it. Or maybe even want to support the Terrain department... Greez...
  6. Sure, go ahead. as long as you follow the rules given by APL-SA
  7. audiocustoms

    Audio Tweaking (dev branch)

    This bug affects all reload sounds of vehicle weapons and is already known at BI. It seems fixed in DEV already if it does not occure there.
  8. Ok, apparently ppl don't like to read anymore and i'm kinda tired of answering the same questions over and over again, i decided to do a quick improvised Q&A video about CUP. https://youtu.be/OSSX30Jkqr8 And the screenshot from the end of the video. All currently avaliable vehicles from all factions.
  9. Read Q&A in first post. The answer is there.
  10. Haha... You think this is much? Keep in mind we roughly have 40% ported by now, so alot more to come :D
  11. audiocustoms

    [MELB] Mission Enhanced Little Bird

    reinforced =/= reinforced... It might be able to resist a 5.56mm but not a 12.7mm also the angle is playing a role i guess and there is no sense in reinforced glass whilst hoovering 10m above two squads of enemy AR gunners. just saying ;) i still think reinforced glass is not necessary when operating the vehicle as it is supposed to. take Dslyecxi as an example....
  12. Pls read Q&A first post. Could you pls be a bit more specific?
  13. We surely want to play those scenarios and missions vrom vanilla arma again. We also have plans to port them, some day. But this is a low prio right now. We still have a lot of work to do with the content.
  14. Fixing errors and releasing more content ;) Sounds good, doesn't it? ^^ Are you using AFM? If so, it is still broken on some helos.
  15. Has been answered several times
  16. This soundbug is A3 related and already known at BI. They are working on it.
  17. What vehicle are we talking about? Are you running latest Weapons and Units too?
  18. Nope... Not unless you have arma2 installed also.
  19. https://forums.bistudio.com/topic/179326-community-upgrade-project-cup/?p=2930426
  20. This might be a good idea, sir ;) EDIT: done
  21. OK, to clear some things up: Q: Why is Unit X and Vehicle Y not in the packs????ßßß???ß?ß??? A: It is not ported yet, simple as it is. But it will be as long as it is arma vanilla content. Q: When can we expect the next update? A: When the time is right. We don't set deatlines like "In 3 weeks we have to release X,Y,Z and in 5 weeks A,B,C...". We work on this in our free time, and if we don't have it, work get's delayed until we have time again. Releases happen when we feel like it is time (hotfixes excluded). Q: Are you also porting non vanilla mods like................ A: No... Maybe... It's classified... If we receive donations or contributions from arma 2 modders we consider porting / including them to CUP, but with a very low priority (like Maxxpro). They will come eventually, but not very soon. Q: I want to use the ...... Vehicles only, but when i extract them, i get errors. A: Not as easy as it seems. Weapons, Units and Vehicles are "sort of" modular. This means you can use either weapons, weapons and units or weapons, units and vehicles. The reason is they all share content. It is possible to extract single PBOs from vehicles, as long as they don't have weapons or other dependencies. If they do, you need to dig deeper and know what you are doing. VERY IMPORTANT: Ace bug will be fixed with Hotpatch rolling out someday this week. - Weapons and Units up to date (you need both)? - Deleted previous installations of CUP content before Installing the mods? - What other mods are you running along with CUP?
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