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Everything posted by audiocustoms
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Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A waterboiler? REALLY??? OMFG i love it!!! I always wanted a waterboiler in Arma since the first day! ;) -
Community Upgrade Project - CUP Terrains
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You can simply test it on your local machine. Move all unneeded map files to a folder outside your modfolder and run the game. If arma doesn't throw with errors it should be all good (check the RPT to be sure). If it does throw errors, add the needed files and also recheck the RPT. -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just a suggestion: Also update your soundcard drivers. Had a few convos on Discord PM with ppl having DX11 problems. They can also be related to faulty audio chipset drivers. Updating them mostly fixed it. -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We have no priorities at all. And reload anims are on the table, but also no high priority. Only a few know how to do them and they are busy with other stuff. If you know somebody who is willing and qualified to do some reload anims, send him over... -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Instead of ACM i recommend using ALiVE mod. Way more powerful IMO. -
Yes, you are right. I'm sorry i misread it. NVM ;)
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Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Those are placeholder units. This means the real ChDKZ men are not ported yet. -
FlakPz Gepard [Arma2 Port]
audiocustoms replied to Xorpane's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Was there a Gepard in A2? Congrats btw... :D -
Out of couriosity: Why is your mod released under CC BY-NC-ND since the source is APL-SA? Just wondering tho...
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Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
BEST.REASON.EVER! :D +1 -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ROFL :D -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I suppose you are talking about steam workshop. If so, redownload the weapons pack. We get a lot of preNLOD errors from steam userers and nothing we can do about it. Blame Steam ;) -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
MELB: We get the data once v1.0 is released by the authors PS.: Kiowa?!? It is some kind of fake Bell 412 by BI ;) -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does this answer your question (heavy WIP)? ;) -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A process bar would be possible. It would be at 99% all the time representing soonâ„¢ :lol: -
TF47 Launchers [WIP]
audiocustoms replied to blackpixxel's topic in ARMA 3 - ADDONS & MODS: COMPLETE
TF47 Launchers will be in CUP with animations if possible. -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Feel free to join the project and improve the current models in the freetime you have after a average working day of 12-14h ;) -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Here some statistics from the CUP mods published on Steam Workshop: CUP Weapons: 115,623 Subscriber CUP Units: 84,819 Subscriber CUP Vehicles: 78,294 Subscriber CUP Terrains Core: 51,566 Subscriber CUP Terrains Maps: 42,881 Subscriber Keep in mind, those are only the numbers from Steam. We also have GoogleDrive and who knows on what platforms CUP Mods are also avaliable. Thinking about those numbers is stunning and giving me goose bumps... At this point it's more than fair to say THANK YOU! Thank you for your trust, your patience and your love for Arma and our Mods! This is only the beginning ;)- 6014 replies
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Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hehehe, good one :D -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We have the source for UH-1C, D, H and also N. Might take some time but they will be included. -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A little brain teaser for non-CUP-devs... who knows this path structure: hsim\air_us_h :D -
Community Upgrade Project - CUP Terrains
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Cosmetics may come in the future. For now priority is to kill bugs and keeping it functional. -
Community Upgrade Project - CUP
audiocustoms replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
CWR2 content will never be ported by CUP nor included. cameronmcdonald is right, the CWR team does not allow a 3rd party a port. -
TF47 Launchers [WIP]
audiocustoms replied to blackpixxel's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We have some kick ass scripter and config gurus at CUP, and i think they gonna rewrite the code and optimize it. maybe with functions or whatever (just doing dirty work like porting, no clue about the rest :D ). Also one ACE member is also working closely with CUP, so i guess ACE features won't be a biggy. IF and ONCE we optimized the code we will give it back to BlackPixxel OFC -
TF47 Launchers [WIP]
audiocustoms replied to blackpixxel's topic in ARMA 3 - ADDONS & MODS: COMPLETE
BlackPixxel donated most of his launcher work to CUP and will be avaliable in the next few weeks. So if he decides to close the TF47 project (hopefully not!) it will be continued in CUP Weapons.