dangermouse
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Posts posted by dangermouse
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Hey again, I came back to making my mission using this script and I still can't get the BIS_Steerableparacute's to work, am I doing something wrong?.
This is what i'm putting in my init.sqf
while {true} do {
waitUntil {alive player};
[air1,Dan,1] execVM "Daponboard\Scripts\Onboard\Loadgroup.sqf";
[air1,2000] execVM "Daponboard\Scripts\Onboard\AIPilot.sqf";
player setVariable ["BIS_STEERABLEPARACHUTE",1,true];
waitUntil {!alive player};
};
can anyone help or suggest something else could try?. everything else works perfect!!!
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sorry to drag this up people , I'm having an issue with getting the; player setVariable ["BIS_STEERABLEPARACHUTE",1,true]; to work in ACE, it works fine in OA any ideas?
I have tried placing it in the editor init line and misson.sqf and it just won't work with Ace!
Any help greatly received.
ARMA 2 - Realistic Paradrop
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
anyone?