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neodammerung

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Everything posted by neodammerung

  1. neodammerung

    New terrain reveal - Tanoa

    My thoughts : 0:38 Looks like we'll still have these ugly midrange textures :( 0:44 Water reflection ! :) 0:49 Realistic looking water on shore line ! :) 0:55 Forest looks awesome but I can't help myself to laugh when I think about AI I really hope water reflection and realistic looking water on shore line make it to Stratis & Altis.
  2. neodammerung

    RHS Escalation (AFRF and USAF)

    Might me a good idea to make your own thread so it won't spam main RHS thread ?
  3. neodammerung

    Blastcore: Phoenix 2

    I have the same problem. Particles are also set to high. Looks like it happens with fire already placed in the editor. Also I don't know how a Non-Blinding Sun must looks like but I'm not sure how I can see the difference (Non-BlindingSun.pbo enabled)
  4. neodammerung

    General Discussion (dev branch)

    Excellent video ! That's the reason because I don't play Arma3 anymore :(
  5. neodammerung

    Audio Tweaking (dev branch)

    I haven't played Arma3 for ~2 months (army & stuff), I tried again today on Dev Branch... Is it normal that every weapon suddenly sound like a pneumatic stapler ? What happend ? Does Stable Branch sound better ?
  6. neodammerung

    New Keybinding System Concerns

    I have the exact same problem
  7. neodammerung

    General Discussion (dev branch)

    yup BI broke this tweak, disabling it solves the problem
  8. So if I understand this tweak doesn't work anymore because it's now part of arma 3 exe ?
  9. neodammerung

    PhysX Discussion (dev branch)

    Wait for the Tank DLC... until then...
  10. neodammerung

    Audio Tweaking (dev branch)

    Dev Changelog 30-10-2014
  11. That's what's missing on most of new maps, feels so refreshing, you got it right, awesome pics, keep up the good work :)
  12. Thanks It feels way more realistic Yet again another addon trying to fix the game successfully
  13. Those GAZ and BTR interiors are outstanding, it really adds to immersion
  14. I'm sorry, this is a little bit out of subject but how did you manage to keep that timelapse running while being ingame ? For me it works only when I pause the game and use local exec but when I get back in the game it stops. Also I love AiA TP/SA right now, it is perfect, great job as usual, all I'm waiting now is the CUP to be released :)
  15. neodammerung

    SOC WIP Thread

    AOR1 I'd say
  16. neodammerung

    Keys - Enhanced Interaction System

    This is relevant to my interests :D
  17. Didn't saw there was a signature rule, also got a warning for that, sorry , I reduced the size of the signature, feel free to update :) [url=http://forums.bistudio.com/showthread.php?183119-Bohemia-Interactive-please-comment-on-whats-hindering-you-to-introduc-Ponds-to-Arma3][img=http://i.imgur.com/spEZnBC.jpg][/url] [url=http://forums.bistudio.com/showthread.php?149905-Terrain-Improvement-(dev-branch)&p=2571150&viewfull=1#post2571150][img=http://i.imgur.com/rxgBaz9.jpg][/url]
  18. neodammerung

    WIP Bovington

    It's not, just sea level "clipping through" the map, only way to make a "pond" now ?Also it's good to see Bovington back, it was really fun map to drive.
  19. neodammerung

    JSRS: DragonFyre -- WIP Thread

    JSRS DragonFyre, BlastCore, RHS : new HopeRep
  20. Is idling helping ? I can let my pc and the game run while being on a test server but I can't play this weekend.
  21. neodammerung

    X-Cam prototype map

    I'd watch a twitch live workshop if there was one :)
  22. neodammerung

    13€ DLC, hefty price for 2 choppers

    This. But it's not a bad thing, I guess BIS will really test their new DLC politic this time.As for FFV, for me it's the best feature of this upcoming patch, but sadly it's the one with the less dedicated development time. Oh silly BIS, I hope you'll find a place between all these zeus bugs solving to add a few FFV improving lines :)
  23. neodammerung

    what is the most annoying thing for you in arma 3 ?

    The always righter of wrongs fanboys :p More seriously, can we focus on the game and not on people ?
  24. I don't know about volume mid range but far range doesn't need lowering at all. You rarely hear far distance reverbs during a firefight, because the firefight is louder, you can only hear it when you single fire and there's silence afterward, so it's already something quite rare. I find general volume really good right now, but it's just my opinion :)
  25. neodammerung

    Low CPU utilization & Low FPS

    Hard to say, not all the same CPU overclock the same :I have a 3770k, I managed to push it to 4.5GHz stable, a friend of mine has the same CPU and he managed to push it to 4.8GHz stable, there's good batches and "less good" ones.
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