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InAUGral

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About InAUGral

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  1. This is just an FYI for an issue I had and have found a workaround for. I figured it was worth sharing and a quick search of this forum found nothing similar. To put it simply it appears that the admin password on servers post 1.42 can have issues passwords longer than 5 characters. The admin login just outright fails until you make it 5 or less. I can only confirm 4 people who were also affected so far though so maybe its only isolated or a rare issue. So the obvious workaround is to have only a 5 character admin password which is hopefully rectified quickly. Refer to my below link for the ticket logged on Bohemias system. Link: http://feedback.arma3.com/view.php?id=23594
  2. InAUGral

    TMR Modular Realism

    I have been doing the same set up without any issues so far. One thing I find with the bipod and the new machine guns is they move right a fair bit with recoil which looks fairly unnatural imo.
  3. InAUGral

    JSRS3: DragonFyre

    Hi, It is not often I feel the need to log in to post but have been reading some of the previous comments. I believe that distant explosion sounds previously in JSRS are one of its best features and add so much to the immersion of a battlefield as well as a tense situation when you hear explosions on the other side of a valley or hill for example. I myself would still upload the entire mod to my server if it meant keeping this feature. I do not want to sound like a dick as I have loved your JSRS mods to date but I may have a few alternatives to cutting the distant explosions. Example: Is there is a way to have just the distant explosions function in a "lite" mod that will be small enough to easily upload to a server. This could be entirely optional but I believe many would make use of this optional. If Bohemias change has hindered this process as well maybe we should log something onto the feedback page to help you out. Just a few thoughts on this topic.
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