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Posts posted by Sakai
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Now I see. In this episode, do they have professional army or they have organized militia?A organized militia/army not professional but they are well organized, with its own military structure and so on, so they wont have any big vehicles but most likely improvised vehicles :)
Which I will try to make with some mlod's if I will find that are possible.
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This means cracked games and its owners will burn in hell.
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looks great! Looking forward to use them in Panthera or other mountainous region :D I hope they will be equipped with some good mountain vehicles as wellThanks! will try my best ;) Remember this is only one part of Epirotian Escalation set in 2017 as in War of Independence, next Episode will be in next year of the story :P e.g. 2020...2025 and so on so in next Episode they might look different :D
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Gnat;2383684']you actually running the bulldozer exe or a ArmA2 exe ?Bulldozer exe from Oxygen 2 with its own config's
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Two new fella's join the Epirotian Independence Forces!
Officer and a Marksman/Sniper!
Screenshots:
Full Sizes -
I as well got a nice hat model however unable to bake normal mapping for it... If there's anyone that would like to help me out getting NOHQ map for it I would of be grateful :) Surely would of be a great replacement of the current Officer hat.
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I think you would probably want to make a viewpilot LOD that's empty.Any possibility explaining what you mean? :|
EDIT: Nevermind! Managed to get it fixed! thank you!
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Hello!
I have a certain problem when placing a hat onto a model, the problem is rather simple and straight forward... Its blocking the view and Im sure im doing something wrong here because when u play BIS models/characters this never happens...
The first person view is the problem, even when placing the hat a bit up, rotate it nothing will help because the damn thing will be always there...
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Nope still happens...
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So was thinking, planning on releasing more mlod's?
Well what I have in mind is not weapons but mostly characters which are great thing because people e.g. me are able to take bits and pieces and create a completely new looking fella thanks to you and the current mlods from 2012 :P
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I've managed to fix the shadow problem when the player does not hold the weapon, everything works fine but now it seems that when the model holds a weapon shadows are screwed up.
And they are ArmA 2 lod's, the model is made from vilas's mlods from arma 2 and Im sure I screwed something up.
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Information:
Hello! So from ArmA 3... to ArmA 2? Well reason is why I moved back to my roots of modding is simply because ArmA 2 is way modding friendly than its son ArmA 3 at least for me, As I know more about modding in ArmA 2 and it is simpler and easier I decided to put the HKDF mod on lockdown and create a new mod!
What is this mod about? This mod is set in two episodes, Episode one which is this one "Rebirth" is set in times of independence war for Epirus or in full "Principality of Epirus" once Episode 1 aka mod is finished second episode will start. But now onto the story!
Story:
Epirus was known as "Despotate of Epirus" or "Principality of Epirus" was once a successor of the Byzantine Empire not forgetting that it was the most powerful tribe in Greece... Epirus did not manage to strive with its power as it collapsed due civil war and Ottomans conquering Greece and the rest of Balkans however restored later on as Principality of Epirus by Ottomans later on taken down, in the beginning of the World War 1 the Epirotes have declared independence as "Autonomous Republic of Northern Epirus" but later on in 1919 Epirus was given to Greece and Greek forces moved in clearing out the independence movement...Year 2015, Greek economy has became worse and its politics has became unstable, one man called "Nikephoros Ioannidis" believes that he has the royal ties to the Kings of the Epirotian Despotate with his believe that with a rebirth of Epirus, the life in Greece can become better, by the Protocol of Corfu Epirus was to be given independence under Albanian sovereignty however it did not succeed as the Albanian government collapsed and Greek Army marched in. Nikephoros in his past "life" was a rich businessman hit by the Greek economy lost his business and income however not the money he earned, Epirus even in the early 21st century had its underground independence movement but without fundings there was a no go, as the life in Greece was getting worse by the economy the independence movement has become larger Nikephoros has donated all his saved money to the leader's and with the ideology of Principality Nikephoros has met his goal of becoming the Nikephoros IV.
Propaganda was spreading though the whole Epirus, many young Epirotes men and kids that were hurt by the economy of Greece and its living standards wanted to live in better place, with the amount of money, weapons were bought from gun dealers from Balkans, mostly old G3's and G3A3's and loads of paramilitary uniforms with Russian Tiger Stripe camouflage, which gave the soldiers of the Principality of Epirus name from Greece as "Epirotian Tigers" by times Greece was hit with the news but with its weak politics and military on the line of house fights was skeptical about what to do but were still loyal to the President.
2017, Emmanuel Katsaros, the appointed Minister of Foreign Affairs has declared independence for the Epirus as not longer Provincial Government but as fully independent monarch state under the rule of Nikephoros IV, Greece as of course denied such a event and has declared that military will be moved into Epirus to calm the area down. The Principality of Epirus has taken the Northen Epirus flag as a current flag of the state.
UN however has not declared anything about the situation but few countries has spoke out that accepts Principality of Epirus as a sovereign state few of them are "Republic of Capraia, Republic of Chernarus and Switzerland" but this... Is only the beginning
As you know Im not a great novelist :P
Screenshots:
Epirote Independence Infantry, created from Vilas's mlod's from bottom :) still a lot to fix.
Epirote's are well known for great warfare in the mountains as their region has loads of them!
Credits:
Andrew Marley - Camouflages
Vilas - MLODS
BIS - ArmA of course :P
I will be getting some custom stuff in so no worries! probably will have own weaponry :') as there is already something custom... *hint hint* head wear :P
If you have any ideas for the mod, anything you would like to see or contribute in making the mod? feel free to by any means and way! ;')
Please remember that this is fictionalism, any nationalism will be reported!
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We are the Epirote Tigers, We are the fighters of our ancestors!
Click to enlarge, or to view it Full Sized
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nohq.paa files... Simply turn them into black and white and bam, template done
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Hey guys! I have multiple problems I have no idea how to fix... Well in simple way 3 problems, and those are the problems...
As you can see there are pouches in the ground however... The pouches should of be in on the model's back as they are on the model -

Second problem is the beret, can you see it? yap for some reason it is in the model's crouch but as in oxygen it is on the head level... Could anyone help me out here?
EDIT:
I managed to fix it! didnt know selection can cause that :P however I do have one problem with shadowlod which I find... irritating
http://i.imgur.com/3JGhcPC.jpg
http://i.imgur.com/RyU9vil.jpg
Only happens on 3RD Person shadows, 1st person shadow works fine.
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Heyoh! I have realized one thing... By seeing people's screenshots from oxygen and comparing them to my one it seems that my Oxygen's Bulldozer view has a low quality... What I mean is that everything looks not good as it should do ingame...
My config of the bulldozer:
language="English";adapter=-1;
3D_Performance=1500000;
Resolution_Bpp=32;
Resolution_W=1920;
Resolution_H=1080;
refresh=60;
winX=573;
winY=336;
winW=1215;
winH=664;
winDefW=1908;
winDefH=1043;
Render_W=1440;
Render_H=900;
FSAA=0;
postFX=0;
GPU_MaxFramesAhead=1000;
GPU_DetectedFramesAhead=3;
HDRPrecision=8;
lastDeviceId="";
localVRAM=2129579488;
nonlocalVRAM=2129579488;
Anything to add/change? I am sure Im missing something because to for some reason I have to ZOOM in extremely closely to see the textures look proper!
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Not just the berets. It doesn't really fit Arma 3's story anyway so I'll pass on the Turks right now. Besides, this isn't meant to be a request thread.Just tryin to be helpful ;)
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Tired of these questions... I can't do every single member of nato, so I'm doing those that fit within the story. Also, I'm limited in the gear available, so right now I don't have the right gear for the Maroon Berets. Now, you could say they fit the storyline, but Turkey is completely under Iranian control in the story. So I'm not sure if there are any Maroon Berets left. Sure, could be a Turkish resistance, but there's no way they'd be conducting operations on Altis and Stratis since their homeland is under occupation.Berets can be taken from ArmA 1 Sample Model :P or if not let me know I will give u one of my ones
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Welcome to ArmA... Neither in 1 or 2 it worked, dont expect it to work in 3 :P
What I mean by this is, fire from 600M and the AI will find u and start to spray them mags at you...
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Did you say this or not!? YOU are comparing it to a standard M4!!! :bitch:No Im not... What I wrote was "The length of the barrel is pretty big for M4" Block 2 or Nor its still M4. And no I aint no bitch :) I have my fireman in place.
You are getting way too emotional all about a gun.
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Uh.... it is not a standard M4 dude.... it's a Block IIAnyway, back to the topic....
And who the hek is saying its a normal M4 O.o Read it again...
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Multiple Model problems!
in ARMA 2 & OA : MODELLING - (O2)
Posted
All the lods are okay... Im completely lost if its my fault or its something Vilas didnt fix/improve upon...