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Posts posted by Sakai
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what texture sizes are you using? It may be system dependant, but I found that besides the above, 4096x4096 textures were none-too-happy being shown in hi-res in buldozer, whilst 2048x2048 has no problemMost of the textures are on 2048x2048 and 1024x1024 nothing bigger than that.
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Great looking screenshots, I have a hat like that used on my Nogovan Rangers. I can send you the MLOD for it.I would of be grateful if you could :)
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What hat do you need? I might have a model.Something like this, that type of a hat - http://www.gundoggear.co.uk/ekmps/shops/gundoggear/images/bob-hat-by-jack-pyke-jp-jhabobt--1401-p.jpg
As well I would like to present you with "Mountain Rangers", due Epirus having a lot of rugged land, and to use the advantage of their homeland they decided to create the Rangers, one of the best Epirote soldiers there can be found in His Majesty's Armed Forces.
THIS AK IS NOT PART OF MOD, ACE IT IS
Full Size:
These forces will be using AK's, reason why is because they need a very reliable weapon that will not break due mud or cold and accuracy is needed, therefor the Self Declared government had only one chance to get a good firearm for its rangers is to buy the Zastava AK's due the region they are.
I will be upgrading the Zastava's to have sights and that kind of jazz.
One thing about the landrover, for some reason even tho fixed shadows do not want to work properly and currently fighting with the damn animation for it... So I might need to ask someone more educated in that kind of stuff to help me out :|
And yap, managed to get ma hat textured :D
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Yes but the problem is, even up close its low quality, I have to zoom in ALL THE WAY to the max to have proper quality...
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bump... Still didnt get to fix it...
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Lovely effort, and is looking good! Pray keep it up. What is the 'roadmap' or the goals you aim for with this? Will there be any air force? Or, perhaps civilian vehicles put to military use like Cessnas or Bell helicopters?As this is Episode 1, they are just militia fighting for independence under Self-Declared Principality of Epirus, so there wont be an Air Force yet nor Armoured Brigades but in further Episode, wait and see :P
And for the hat and camo, remember that they were bought from Russians as full set :P
As for sniper's/marksman cap I am going to change it to a different hat, but I have no mlod to the one I want to change to...
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I just founded out that alpha stuff is for download... Tested and loved it... I will keep up to my promise and once the mod will be finished or in beta, if it will I shall create clan based on my beloved nation.
So please continue... Continue on with the masterpiece!
If there is any stuff a shit modder like me could help out let me know!
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I surely love the Chernorussian Police vehicles, looks amazing but dont forget to change the "Policja" text on the lightbar :P
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I would love to help you out, love ideas about fictional armies :) but I only have some config and reskin skills. And you are doing best you can :)Config is always good addition, I dont have a lot of free time to fix/make configs for most of stuff i make :)
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As I see your progress it makes me want to create something myself but unfortunately I don't have much time for it :(Neither do I :P I work 24/7 as a Warehouse Operative, I come back home around 2-3 AM and still work on the mod :P
You could always help me out if you want ;)
I have loads of ideas yet small skill level of modding :) Believe if I would of have the amazing skills like most of modders in BIS and time, I would of do my best I could :)
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Nice looking Landrover, how about adding an SPG-9 version for Anti Tank duties?Was planning to :) going to make few variants of the Landrover's, aswell gonna add other guns, as Epirus is near of Balkans, the forces probably would of buy some Zastava's from the gun dealers so some Balkan AK's will be given :P
And luckily Vilas has them in the mlods :3
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Arent we tierd of US,USMC yet?, feels like they are in every game now days.Which makes me tried and bored of most WAR themed games because US is bloody everywhere.
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Quick get into the car, there is no time to explain!
Can you guess what the Epirotes will do with this? :D
Pretty much a lot to fix in this one, no animations, good reason why I turned off the shadows :P and in the last place texture to make it look like it has no back doors
Love to vilas for his mlods and textures!
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how its the magazine defined in the p3d model? is it called magazine?Yes it is.
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My amateur thoughts, is the source defined correctly?Now thats a good question... Another question how should I "define it"? I mean hell I used the same config back in my AFCR mod and ArmA 3 it worked perfectly now something is wrong... But what, where, how O.o
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Nice work, good to know vilas got a additional help with his stuff :P
I think I shall donate 10 Pounds to Vilas so he can buy better stuff for his PC so he will keep on modding goodies :P
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Been one day and I really need help with this even tho I do not want to bump it :|
Any clever fella?
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I think it's because you didn't binarize it.Aite, once im back home, I will do that and see if that will work :)
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Thank you :)
Once I will be back home from work probably will put some new screenies, aswell anyone know where I can get a mlod for a hat e.g. this type of hat http://www.gundoggear.co.uk/ekmps/shops/gundoggear/images/bob-hat-by-jack-pyke-jp-jhabobt--1401-p.jpg ? I think it would of look better on the marksman/sniper than the cap, CDKZ model has one if thats better ;p
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If all of the LODs have the proper animation named properties (different than named selections) then it might be a named selection problem, assuming your p3d is binarized.Nop its in testing purpose so I didnt need to binarize it, could it be model.cfg problem by any chance or not?
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G'day guys. I'm not sure if this is the right addon request (though the addon is already out). Apparently the Invasion 1944 is a big download, and my internet can not download something big like that, so I was wondering if someone could give me a link to the C-47 thats in 1944 mod.Ranwer
Not gonna happen unless you get permission from the creators and then they will send it to you.
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Good one! I would actually say, texturize the RIS and mag to make it look proper all in one color/texture, it looks weird with the current colors, what I mean is, one is green one is black.
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Hey guys! I've found a strange bug in a model OR model.cfg as in my model.cfg theres "class unloaded_magazine_hide" aka:
class unloaded_magazine_hide { type = "hide"; source = "hasMagazine"; selection = "magazine"; hideValue = 0.1; };Which is suppose to animate a gun having no magazine when its unloaded, HOWEVER! when you load the magazine in the animation seems to be still bugged and not make the magazine appear...
Any idea whats up with this? I used it multiple time and this never happened to me until now.









Epirotian Escalation - Episode 1 "Rebirth"
in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Posted · Edited by Sakai
Well this is the end of the weekly update as Sunday has arrived and I will have to work myself to death till Thursday :3
Picture 1
Picture 2
Picture 3
Picture 4
And here I present you a Mountain Ranger with a beret and their new toy :) M-80BM, as bough from balkans Zastava M80 was using 5.56 NATO Cartridge however despite the like of the look, His Majesty ordered the gun to be modified to use the 7.62×39mm cartridge hence the short "BM" meaning "Backward Modification", His Majesty Armed Forces reduced the weight of the gun by getting rid of the wood stockings from the gun replacing it with light but strong as wood carbon fiber.
And as well as a marksman weapon the Zastava M76, in the recent Border Skirmishes with the Hellenic Armed Forces, M76's were praised by many snipers/marksman by its reliability and accuracy
More coming later ;')
Been playing around in editor with the AK and the Rangers... God they go all FULL AUTO on the enemies... I guess they dont care about the punch of 7.62 cartridge xD
Information: The look of the AK can change in future.