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znooptokkie

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Everything posted by znooptokkie

  1. znooptokkie

    Wargame Red Dragon

    Anyone noticed that many many pact players use the reddragon/chinese/n.korean decks of pure spam? I have the feeling that its very effective for a 4vs4 to have at least 2 spam buddys at your side as pact.
  2. znooptokkie

    Wargame Red Dragon

    Yeah, the T-72/T-90/T-80 are too expensive - but i guess that comes from the great ability to launch ATGM in stationary position. All russian tanks (with ATMGs) - the T-64 especially are better for defense than commit a frontal assault (range advantage of the ATGM/mostly bad stabilizers). The price for the top notch T-80 maybe good as it is but the T-90 is to expensive compared to the NATO tanks. Another way to fix that would be to just give the player a higher amount of T-80/T-72B/T-90. But why the hell they dont named the T-72BU -> T-90... even the N.Koreans have that tank under its real name (even if its the crappy export version). In the end i dont use many tanks when i play pact. My most used tank is the T-55AMV, because the price is good for what you get. I also tried to build a vdv deck but it lacks good AA capabilitys from ground level, if your fighter jets fail, you're doomed to get bombed back to stone age.
  3. znooptokkie

    Wargame Red Dragon

    For myself i do prefer the Redfor nations. But im forced to play on Blufor cause my clanmates dont know the pact forces and dont want to learn how to play them... Tanks: I dont use them most of the time. I prefer a mix of infantry/AT-Vehicles plus air support and the pact forces have pretty good support vehicles and infantry units. But i have the feeling that NATO Tanks are not much better than USSR Tanks. The T55AMV for 70 points is well armed for its price and can defeat every NATO tank in a good defensive position (well, maybe not the top notch tanks like Leopard 2A5). But the pact aircrafts dont have the will to survive. A MiG 31 for example gets down with one missilie while the rafale/eurofighter/us-counterparts survive a whole bunch of hits (or is this just my feeling?).
  4. Montage by =TSS= MacChronik. I got the idea and he made it real in 5 min ^^ i like it.
  5. znooptokkie

    Wargame Red Dragon

    Yeah, the new restricitions are good. But i think its everything but final ^^ im excited what they gonna change the next weeks untill full release.
  6. znooptokkie

    Wargame Red Dragon

    I learned the most in the Wargame: European Escalation campaigns. Sad that the SP in ALB was crap (in my opinion). In the first Wargame you had to unlock the units one by another. You learned much better how to play.
  7. znooptokkie

    Wargame Red Dragon

    You can download it right now. 6.5 gb
  8. znooptokkie

    Wargame Red Dragon

    Bought it. Does someone know when we can get into the open beta?
  9. The release of your mod (or mods?) will make a huge impact in the arma 3 scene. Keep up the good work! :pray:
  10. He just gave his feedback... isnt this answer a bit... rude? If you dont like feedback, ignore it... On the other hand: Yes, the weapons do their job and the textures or graphics in general are not the most important things in Arma.
  11. znooptokkie

    Arma3 Videos

    http://www.youtube.com/watch?v=KDVYzTShhdY
  12. znooptokkie

    Arma3 - AGGRESSORS

    @TSS we noticed this error: http://s7.directupload.net/images/user/140227/ne7ef5op.jpg (255 kB) Without Aggressors i dont get this error. Missions with AAF Soldiers crash right on the start, so you have to restart and pick slots a second time... Any thoughts?
  13. Wow, looking forward to this one! Will it get different loadouts? Like just air-to-air missiles or maybe mixed air-to-ground and air-to-air?
  14. znooptokkie

    A-10C for Arma 3

    A clan mate did a Quick startup guide to get the A-10 started - its a German video. Nice work with that mod!
  15. znooptokkie

    Arma3 - AGGRESSORS

    Thats a awesome! ArmA 3 needed that kind of enemy units.
  16. Some pics from a coop session of TSS last saturday. :681:
  17. znooptokkie

    BWMod

    Thats right, i want all my userconfigs from different mods in one folder. At the moment i cant do this. Or am i wrong? As some posts previous describe the game crashes when the bwmod userconfig is not in the default userconfig folder of the mod folder. And back to the tmr problem. As is prefer the 2d scopes on the vanilla scopes, deleting the tmr optics seems like a bad option :icon_wink: (in the end its not the bwmods fault). But good work anyway.
  18. znooptokkie

    BWMod

    Very good work. But TMR Optics breaks your 2D Optics by adding its own over them :butbut: But never mind. The MG4 and Puma are both just awesome :ok: Thats off topic: Deleting TMR_optics is no solution if you want 2d scopes with the vanilla scopes. ;)
  19. znooptokkie

    ArmAgeddon

    This looks cool, hope you can make it like you want it to be. Wish you the best of luck for that project.
  20. znooptokkie

    A quantum leap - Arma 4

    Then there should be an soviet/east german invasion in northern germany. That really would be something new. British and German Forces against the warsaw pact. Without american units being the majority of nato forces. And thats in the 80s style :cylon: A scenario like China vs Soviet Union (80s)/ Russian Federation (modern time) would be great, too. But we will see what comes in the future, remember there are DLCs for ArmA 3 yet to come.
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