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spaggiari

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Posts posted by spaggiari


  1. Well I've been reading many things, searching tutorials etc, I didn't find anything I could use yet, but I'll try.

    Do you know the name of this file?

    dayz-mod-5.jpg

    (dayZ character, so I can start editing it)

    edit: this looks good: http://forums.bistudio.com/showthread.php?114036-STALKERGB-s-Weighting-overview

    But that looks kinda hard, and it's not even a real tutorial.

    I'm willing to rigg models I made, or converted from other games.


  2. Hi there.

    This is my first post ever on your forums, I just registered for this actually cause I'm not interested yet in military games.

    I'm playing the DayZ mod for Arma II, and there's a map, called Taviana, which allow to mod the mod.

    Since I know how to make models, UVW map it, and texture it, I want to do some stuff myself too. The thing is, I don't know anything about editing Arma.

    I've been modding GTA:SA for years, so I know a few about rigging, collision etc.

    I have a few questions, if you could find the time to answer if you can, I'd be thankful.

    1/ How does it work? - models & custom models

    I mean here, how do I rigg a custom ped model? How do I put it ingame etc.

    2/ What shall I use? I guess it's Oxygen 2 and TexViewer ?

    3/ Do you have tips for me?

    Thanks a lot, and I wish you all the best for 2013!

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