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phelps

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Posts posted by phelps


  1. http://i.imgur.com/iPcc1Lt.jpg (165 kB)

    UK Police Uniform & Vest

    Version: 0.1

    Overview

    This mod provides a UK looking police uniform & vest to your loadout.

    Features

    • UK Based Police Uniform.
    • UK Based Police Vest.

    How to Install

    Unpack the .rar and drop the @UK Police Uniform & Vest folder into your Arma 3 root directory.

    Changelog

    0.1 - 29.06.2015

    • ADDED: Uniform & Vest.

    Future Plans

    • Adding the almost finished Taser. (Missing some scripting)

    If you intend on using this on any multiplayer server, please give credits, it doesn't cost you anything.

    Commercial use is strictly forbidden.

    Download

    Armaholic

    Google Drive

    Steam Workshop

    Credits & Thanks

    • Phelps aka Stef - Stuff
    • Kiory - Model, Configs & Textures.

    • Like 3

  2. Gnat;2543039']WARNING

    As with other peoples' date=' my addons conditions of use clearly states NON-COMMERCIAL only.

    This includes so-called "donations" schemes which are nothing but attempts to avoid these types of restrictions.

    REMOVE MY CONTENT IMMEDIATELY

    .... go rip some Cessna from GTA or other.

    Sure.

    So long as theres no charges/fees and my addon files remain intact/unmodified.

    Good luck.

    Gnat

    This was taken from a PM you where Caiden asked if we had permission to use the cessna, we never claimed to sell a cessna for real life money, i am not sure where you got that from but it is incorrect and false.

    But on request we will remove the cessna from our mod.


  3. Hey guys i just wanted to suggest or see if things like cruise control will be added to help keep your speed below the speed limit, and maybe indicators which in my opinion will give a good feeling as to when you are driving.

    Also i was thinking that as well as having phones, could you implement some sort of letter system. So you could advertise your company/Gang? (Just a idea.)

    Well as of default in arma you can go pretty slow holding 'Q', this will help you stay under the speed limit, however messing with the velocity and other commands related to speed etc could come in handy, i will look into it.


  4. Myke;2394828']That's completely wrong. Resolution has to be ^2 for both sides. So 500 is bad' date=' 512 is good. That said, you surely can have textures like 512x256 but not 500x250.

    2,4,8,16,32,64,128,256,512,1024,2048,4096, those are valid.[/quote']

    My mistake, i was told this by another guy, sorry for any confusion.


  5. You go in oxygen2 and press file>import, import the 3ds file and check all the selections, then uncheck Target texture name taken from material name, check no merge and uncheck convert textures, then once thats in you make a folder called Textures inside your file folder in the p: drive, open texview and open all the textures and save them as .paa and they will be ready to be used in oxygen2

    -Phelps

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