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Heinrich Kramer

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Posts posted by Heinrich Kramer


  1. 1 minute ago, General Yudenich said:

    Okay i see previous posts you can not answer on my previous post. That could be cool see some new vehicles in Arma 3 anyway. But your FUG and Fiat 6614 still very cool! Waiting for the release of your mod (as the Bohemians carried away by aliens and they no longer hope)😑

    we where planning on delivering the FIA with the french AMX-13  but that will happen in a later update

    • Like 5

  2. 18 hours ago, calamitychicken said:

    I have some question's about the FIA uniforms: 
    1. Will the old uniforms back from when this mod was first announced (I assume they are alpenflage re-textures of another uniform) make it to the release? 
    2.  When the M70 parka model was revealed by H. Kramer, it shows there's a hood attached and lowered. But on the in-game screenshots of the uniform I can't seem to make out any hoods present. Will the in-game uniforms have the hoods?
    3. If the answer to my second question is yes then will there be variations of the uniform with the hood up? 

     

    in the first release there will be no hood-up models simply because i didn't get around to create them, they are planned for the future though, i am just really occupied in RL now so waiting on those would delay the release even further.


  3. Just now, Ltf said:

    I still can't create a config from scratch without cheating but you already have one in that mod. Yes textures are fine, but mod lacks camouflage patterns like m81, 3cd and dpm

    there is no shame in using already existing config files, nobody does every single one from scratch, that's just unnecessarily reinventing the wheel

    • Like 2

  4. I stopped Supporting this mod and am giving it up to you.

     

    Yes, you.

    everyone that is willing to build upon it or use it in any way possible, the OP contains a download link with the unbinarized source files and the .blend files for my fellow Blender enthusiasts out there. Thank you all for the Feedback

     

    MfG

    Heinrich Kramer/Mr.Skellington

    • Like 5

  5. 1 hour ago, Gruntin said:

    The 'M16A1E2' looks awesome! :D

     

    I was wondering, do you have any plans to implement chocolate-chip camo versions of the BDUs/PASGT gear?

    we currently have woodland, Special Forces (woodland and green uniform parts mixed in 2 variations), Crewman uniform (Green), Black Ops (Black), Nightops (Gulf War night camo) and Chocolate Chip.

    • Like 5

  6. 12 minutes ago, beppe_goodoldrebel said:

    Is the infantry all done?

    No.

     

    we currently have US Troops and Soviet Troops, we do not have any special uniforms like flight suits and officers uniforms.

    US Forces have Alice Rigs and Pasgt Equipment (with alice rigs on top)

    Soviet Forces have 6b2 Vests with Chicom Carriers and shoulder slung pouches.

     

    Planned are more Uniform Variations for the basic infantry, Officers/Generals uniforms, Flight Suits and Crew Overalls and the whole FIA faction is currently missing too.

    • Like 6

  7. 2 hours ago, bars91 said:

    You really know how to get a person to boot up OFP and replay the first landing mission for a 100x'th time...

     

    But why no butt pack and dust goggles (because air assault) tho? Either way - just minor cosmetics, all else is fine )

     

    Some of the Vests have butt-packs, some don't, depending on the role

     

    i didn't get to build any goggles yet but that'll come too.

    • Like 2
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