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Everything posted by Heinrich Kramer
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ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That would be pretty awesome, i was planning on building new ones but i don't have much time lately -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
are you sure you're in the right thread? -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
They are going to be mostly like in OFP, but other, more realistic Camo variants are planned too -
Mr. Skellingtons CBRN Defense Units
Heinrich Kramer replied to Heinrich Kramer's topic in ARMA 3 - ADDONS & MODS: COMPLETE
goggles _player == "Mask_M50" is essentially checking which goggles the player is wearing, so by changing "Mask_M50" against for example "skn_m04_gas_mask_bare_dry" you would make sure that units using the M04 Gas mask without hood are not affected by the gas -
Mr. Skellingtons CBRN Defense Units
Heinrich Kramer replied to Heinrich Kramer's topic in ARMA 3 - ADDONS & MODS: COMPLETE
you would need to add the classnames of my equipment to the script, but aside from that i wouldn't see why not -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
didn't see it while baking, it's where array starts and ends. you probably won't see it ingame when you don't search for it though -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
All parties quit the bitching, i'll render new textures for the tires when i get the time Edit: Done they're now being processed by norsu, results coming soon(ish)™ -
Their experiment ended in a virtual dumpsterfire after only 4 days, i'm curious how they try to avoid this situation a second time
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why im tired of arma 4 topics & why im against arma 4
Heinrich Kramer replied to lato190's topic in OFFTOPIC - Games & Gaming
Arma 4 will come eventually, everything else doesn't make sense. It is BIs flagship and Arma 3 managed to be the first arma that is generally successfull (aside from the DayZ craze in Arma 2 CO), sure, Arma 3 might still be supported for the next few years but never believe for a second that BI just thinks "oh well now that we have a really successful IP and a new Engine in the works that might rectify the problems of the old one we can finally stop making money" that wouldn't make sense- 24 replies
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Arma Toolbox for Blender - Arma 2/3 exporter script
Heinrich Kramer replied to Alwarren's topic in ARMA 3 - COMMUNITY MADE UTILITIES
i simply forgot to apply the scale. the scale should be 1 when you export but mine was 1.1, so it exported with an actual scale of 0.9 and the vest was therefor slightly smaller than it should be, resulting in clipping issues. it was an oversight on my part that cost me multiple hours -
Arma Toolbox for Blender - Arma 2/3 exporter script
Heinrich Kramer replied to Alwarren's topic in ARMA 3 - COMMUNITY MADE UTILITIES
i was hunting a bug that i thought was a weighting issue for 2 hours the other day, turns out the model exported slightly too small (the scale was at 1.1 instead of 1) which resulted in clipping issues on the shoulders -
Arma Toolbox for Blender - Arma 2/3 exporter script
Heinrich Kramer replied to Alwarren's topic in ARMA 3 - COMMUNITY MADE UTILITIES
did you apply the scale before exporting? apply location rotation and scale with CTRL+A before you export -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
dbdu is pretty much done, i just need to increase the size of the pattern on the helmet -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The Pasgt Vests with Alice rigs are almost done and Night Operations are possible too edit: figured out how to embed pictures- 711 replies
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Community Upgrade Project - CUP
Heinrich Kramer replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
you're using SetposATL which uses the Terrain (Ocean Floor) level to check the height, use SetPosASL to use the Sea level. that would be the first thing that comes to my mind -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'm currently working on some Pasgt armors for the US troops. A variant with an Alice suspender Rig and multiple pouch-combinations is being worked on too. Sketchfab -
Community Upgrade Project - CUP
Heinrich Kramer replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
it'S the german KSK unit -
Community Upgrade Project - CUP
Heinrich Kramer replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
do you mean PMC, KSK and British troops? ksk and British military in in the mod -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Creating alternate textures is no problem. US Troops have multiple camos already, i'll do the same for the russian units. Final configs are Slatts decision though -
Mr. Skellingtons CBRN Defense Units
Heinrich Kramer replied to Heinrich Kramer's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Updatetime Fixed: Materials and Textures of the Green, Blue and Black Tactical Vests Fixed: Materials and Textures of the CSAT Kevlar Vests with ELBVs Tweaked: Armor values for the Vests -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The Russians are wearing takistani helmets as placeholders for now until i get to them. -
Mr. Skellingtons CBRN Defense Units
Heinrich Kramer replied to Heinrich Kramer's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you very much also i created a small hotfix, (the armaholic link is not up to date, the dropbox and steam links are). Nnext steps are retexturing the independent and csat vests -
ARMA 3: Conflict '85 - A CUP expansion
Heinrich Kramer replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The US Soldiers are currently getting custom models, i will make sure that the uniforms look more worn out and less vibrant. After that i will take a closer look at the russian uniforms and equipment Female Civs are not on the plan yet because we'd need some more ressources than we have now, especially new heads and since i never worked with skin before they will be put back for later so i can experiment and learn. -
Mr. Skellingtons CBRN Defense Units
Heinrich Kramer replied to Heinrich Kramer's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you very much Bundeswehr wasn't planned yet but may come in the future -
Mr. Skellingtons CBRN Defense Units
Heinrich Kramer replied to Heinrich Kramer's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ace free Version is uploading now and i have added a temporary Dropbox link. Thank you for the feedback :)