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SGT Fuller

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Everything posted by SGT Fuller

  1. Hello all. Ive been working on the B-1 for the USAF Asset Mod and have run into a snag. Trying to replicate the flare positions like its real life counter part. I have put the correct points in the memory lod and named them correctly. When i test in game it produces only the right side and the bottom flare positions but not the left. Just wondering does Arma only allow two flare positions? or did i do something wrong here is the config: weapons[] = {"CMFlareLauncher"}; magazines[] = {"120Rnd_CMFlare_Chaff_Magazine"}; LockDetectionSystem = 8; incomingMissileDetectionSystem = 16; radarType = 4; gearRetracting = true; gearUpTime = 4.5; gearDownTime = 3; memoryPointCM1[] = {"flare_launcher1"}; memoryPointCMDir1[] = {"flare_launcher1_dir"}; memoryPointCM2[] = {"flare_launcher2"}; memoryPointCMDir2[] = {"flare_launcher2_dir"}; memoryPointCM3[] = {"flare_launcher3"}; memoryPointCMDir3[] = {"flare_launcher3_dir"}; Any help would be greatly appreciated so i can get these implemented and move closer to a alpha for the community.
  2. SGT Fuller

    [WIP] USAF Air Asset MOD

    Hello everyone just small update..peral fixed the issuer regarding walking through the plane..I've also added the visible flares. The b-1 has three flare ports but for some reason arma only allows two..pictures tomm
  3. SGT Fuller

    [WIP] USAF Air Asset MOD

    We are working on that one so expect some updated info soon. ---------- Post added at 19:35 ---------- Previous post was at 19:32 ---------- That would be nice if we could get gps working. I loved that system in A2. The pip mfd system is something peral is looking into more info to come
  4. SGT Fuller

    [WIP] USAF Air Asset MOD

    Question 1: I haven't tried landing it on rough terrain I will try tonite. Question 2: that's what we're aiming for to drop cargo not like the LAPES though ---------- Post added at 01:55 AM ---------- Previous post was at 01:43 AM ---------- Please stop..I asked in the very first post not to have any derailing posts in the thread. There is a rule against feeding troublemakers..but if your not here to talk about the USAF mod please leave and keep your opinions to yourself..or PM me and we can talk about it in private
  5. SGT Fuller

    [WIP] USAF Air Asset MOD

    As of right now there are no plans for a strike eagle. But who knows
  6. SGT Fuller

    [WIP] USAF Air Asset MOD

    CyclonicTuna: please stop de-railing the thread with this stuff that is not pertaining to this mod. We are not working to make a upgraded/futuristic Plane we are making current generation aircraft..I love suggestions and everyone is giving them but what they are not doing is saying get maybe you should make this plane instead of this one because it Will fit better..you did the same thing in the A-10C thread and got a infraction for it..If you want one of those you suggested hit the drawing board(O2/blender) like everyone else and get a team to make it happen. I would hate to see you banned for de-railing other peoples threads..not trying to be mean but I'm being very real with you ---------- Post added at 11:16 PM ---------- Previous post was at 11:13 PM ---------- Very correct the F-22 will be around for awhile as a next generation fighter..and very true about having aircraft that are super old I and are still in service
  7. SGT Fuller

    1st Infantry Division - BCT

    Thanks for answering my question. I can't wait to utilize your units.
  8. SGT Fuller

    [WIP] USAF Air Asset MOD

    I'm old school no future stuff here
  9. SGT Fuller

    [WIP] USAF Air Asset MOD

    Being Security Forces my life would come to an absolute end there lol..but i would visit just to see it fly over or drop some bombs. And thank you ---------- Post added at 01:15 ---------- Previous post was at 00:11 ---------- Hey team tinkering around with the C-17. I noticed that the top tail light was not blinking nor steady. So i added that into the Collision lights and it looks pretty good and actually brings out the C-17 more. Here are some Screens for you all of the C-17 with the top light functioning. Having a small issue with the Mass because as of right now you can walk into and out of the C-17 and i dont like it...its possibly the reason to why we cant get vehicles up the ramp. People can walk it just fine. Anyways here you go see you next update.
  10. SGT Fuller

    [WIP] USAF Air Asset MOD

    There isnt a C-130 in this pack. Sakura_Chan is making a one and looks marvelous so i would take this question to him. As far as the C-17 or C-5 doing low altitude drops as in your video..it isnt capable of doing that..ive never seen or heard of a C-17/C-5 doing this..if someone wants to correct me on this then we will see but as of right now no the C-17 nor the C-5 wont be doing this at that altitude.
  11. SGT Fuller

    [WIP] USAF Air Asset MOD

    Only thing that could possibly be in the inventory of the C-17 would be maybe 15 parachutes for jumping members and maybe some medical supplies..but yes I'm sure that can be looked at About the crew is why I need someone that is good at character editing it's not my best skill as I'm still learning..
  12. SGT Fuller

    [WIP] USAF Air Asset MOD

    Yes the c-17 and C-5 will have the same abilities they had in arma 2 + some!! :) ---------- Post added at 04:34 PM ---------- Previous post was at 04:04 PM ---------- I'm also wanting to have some custom pilots for these. I'm wanting something on the line of the current fighter pilot but uniform is colored green and added some patches to make them look like real world pilots I need a helmet version and a non helmet version if anyone is interested please pm me thanks.
  13. SGT Fuller

    [WIP] USAF Air Asset MOD

    This could be possible in the future ---------- Post added at 02:37 PM ---------- Previous post was at 02:36 PM ---------- Units will be able to walk on it as the C-17 moves in the sky peral is handling that personally ---------- Post added at 02:40 PM ---------- Previous post was at 02:37 PM ---------- I believe we talked about that the other night i know that both the B-1 and the B-2s co pilot will also have use for bomb dropping..the pilot will have it also just in case only one person is up In the baby. As far a the c-17 and C-5 go they will have access to the ramp open and green to red ability or sething else ---------- Post added at 02:43 PM ---------- Previous post was at 02:40 PM ---------- Thank you for your service.. I work on the flight line around C-17s and KC-135s but when I was in Qatar I worked around the B-1..never seen the B-2 in my life I know where it's at but no fan of working around nukes and the cold weather I'm sure your tracking lol ---------- Post added at 02:46 PM ---------- Previous post was at 02:43 PM ---------- Thanks and yes I know that jones is working on the AC-130X but the one I saw brought back a lot of memories so that's the one I wanted to bring over..and I haven't spoken to peral about him releasing his A-10 with this package but I'll bring it up to him unless he sees this first and he will answer.. ---------- Post added at 02:47 PM ---------- Previous post was at 02:46 PM ---------- Thank you all for the positive feedback this just makes me want to learn more and make this amazing for all of you..also please don't forget to thank peral who is helping a lot with this mod thanks guys again
  14. SGT Fuller

    [WIP] USAF Air Asset MOD

    Hey guys just a little update. Me and Peral have been extremely busy He with his A-10 and working on the B-2 and teaching me as this is my first addon. And me working on the C-17 and the B-1. Progress is going great the KC-135 will be the last one that we work on. The B-2 is coming around me and peral have decided that we are going to do two colors of the B-2 the black version that you see in the WIP screens from earlier and the USAF standard version. Peral has done marvelous work with it and has already redone the cockpit and has started on the interactive portion. The C-17 after peral's extensive guiding i have added Exhaust to the C-17 four turbine engines and it looks great. Im in the process of getting the flares to disperse in the correct sequence as in Real world. The B-1 i have been working on also. Peral fixed the issue we had with the plane sinking into the ground and i fixed the lighting and collision lights, i also added the Warning system and Flares..i believe the collision lights are to bright but i will post some WIP of it and you tell me what you think. All in all the USAF mod is coming great look for more news soon. I have also been trying to reach the creator of the AC-130 Spooky II from arma 2 to see if he will allow a conversion and upgrade wish us luck. I would like to take the time to thank peral for helping me extensively with this mod without him this wouldn't be happening as i said this is my first attempt at a mod even though its more of a conversion/upgrade im STUPID when it comes to this but day by day he has helped me. Thanks again. We are also looking for a master texture if your up for the job please PM me. Sorry for the misspelled words and grammar issues its 2 AM and i should be sleep...
  15. SGT Fuller

    1st Infantry Division - BCT

    I love them. My only question is do you have a plan for the ranks to mimic the Ranks in game? Ex. a Full bird would have a full bird patch in game..if so that would be amazing.
  16. SGT Fuller

    Blastcore: Phoenix 2

    Miss the particles that firing the AH-9 gave off. Congrats on the release
  17. SGT Fuller

    [WIP] USAF Air Asset MOD

    There is a script out right now that simulates a nuclear explosion for arma 3. We are going to talk to the creator and see if we can utilize it for the nukes. Were trying to make them as close to there real world counterparts so as far as the weapons it will carry the maximum load out for that particular weapon system.The B-1 will have flares..the B-2 won't as it does not in real lifee. Yes peral is working extremely hard with the textures but if there is a master texture out there. We will let that person handle it. ---------- Post added at 09:04 AM ---------- Previous post was at 09:02 AM ---------- I saw that when I tested it out and loved it..but if the f-22 incorporates a system like that then i don't see why not and will get with john and Saul about that but if it doesn't it won't be added..
  18. SGT Fuller

    [WIP] USAF Air Asset MOD

    Ok lets stay on topic please. If its not about the Aircraft in this mod please discuss it elsewhere thanks.
  19. SGT Fuller

    [WIP] USAF Air Asset MOD

    This A++++ ---------- Post added at 22:57 ---------- Previous post was at 22:55 ---------- agree with you that there are other awesome militaries out there.
  20. SGT Fuller

    [WIP] USAF Air Asset MOD

    Thats something that we will have to get with John Spartan on. But definitely not 16 nuclear bombs :) ---------- Post added at 22:27 ---------- Previous post was at 22:27 ---------- Very possible but we will see. I happen to like the f-35 alot but the Air Force version does not have the VTOL action sadly :( ---------- Post added at 22:32 ---------- Previous post was at 22:27 ---------- This mod focuses on US Air Force Air assets and plus im in the USAF and i either currently or have protected these planes and like them. Maybe someone else will make a mod with the air assets that suits your specifications, and Yes they have stopped production of the 22 but we still have fighter squadrons with the F-22. Ill look into the 15 SE program that you mentioned but don't look for it to be apart of this mod. and yes i know that the B-2 is to black. Peral is playing around with the textures and as it stated above pictures are WIP this is not the final color. ---------- Post added at 22:33 ---------- Previous post was at 22:32 ---------- Ill look into it tonight
  21. Yes it does stay tuned for the new topic which will have more detailed information for the masses. Later on today i will be opening a new topic so i wont be responding to this one anymore. Thanks all
  22. Hello all were still working on this but im asking that a Moderator delete this topic as i will be starting a new one with a new front page with detailed info and such thanks.
  23. Hey can we keep this related to the topic if you wanna talk about that please pm each othrr
  24. SGT Fuller

    Blastcore: Phoenix 2

    I know that you said the flares were WIP..based on how they light up the aircraft there gonna be pretty sexy..any idea when those will be enabled?
  25. SGT Fuller

    Blastcore: Phoenix 2

    I dont know whats going on my effects with this mod arent anything like the video in the original post nor the picture. Update: It seems i was only having the issue on stratus..works fine on altis..Thanks again for the wonderful mod
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