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Flipper

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Posts posted by Flipper


  1. @Goblin: AiA (All-in-ArmA) is a superb mod that makes all ArmA2 versions compatible to ArmA3. That means: you can use all islands (particularly the community generated - thats the best thing:cool:), all weapons (not to recommend) and all vehicles of ArmA2 to ArmA3.

    So, in this case, Ninjaman666 use the default ArmA2 C130 to use with the HALO script in ArmA3... Great idea, Sir!


  2. Thanks for your answer...

    Weapon crate... yes, of course the normal way...

    But I thought it will be a another and funny way to choose equipment...

    It's curious that items are not displayed!

    A total different question, Robert:

    Are you planning to ported your HK416/417 pack in the next future? Maybe before christmas?:o Sorry - a silly christmas wish...:j:

    But thanks for you incredible work for ArmA2/3 on this way again!!!

    ---------- Post added at 09:22 ---------- Previous post was at 09:21 ----------

    @ [GLT] Legislator: Ah, thanks - I fear that...:mad:


  3. Hi guys,

    I was able to add weapons and magazines to briefing.

    That works:

    // settings for weapons

    ///////////////////////////////////////////////////////////////////////////////////////////

    class Weapons

    {

    class RH_mk12mod1 {count = 2;};

    class C1987_MP7_folded_p {count = 2;};

    class ag_mp9_sidearm {count = 2;};

    class C1987_Mp7_nwu {count = 7;};

    class ag_mp9 {count = 7;};

    class RH_g17 {count = 7;};

    class RH_fnp45 {count = 7;};

    class RH_cz75 {count = 7;};

    class RH_p226 {count = 7;};

    class Binocular {count = 2;};

    };

    class Magazines

    {

    class 30rnd_556x45_STANAG {count = 6;};

    class C1987_40Rnd_46x30_mp7 {count = 42;};

    class 30Rnd_45ACP_Mag_SMG_01 {count = 42;};

    class RH_17Rnd_9x19_g17 {count = 16;};

    class RH_15Rnd_45cal_fnp {count = 16;};

    class RH_16Rnd_9x19_cz {count = 16;};

    class RH_15Rnd_9x19_SIG {count = 16;};

    };

    But it doesn't work to add items like optics and flashlights, because they don't appear in briefing...

    I can't find a solution for this in forum...


  4. Thanks for your answer!

    First problem: Ok, i thought so...

    Second one: But I use the right config: c1987_mp7_c_fhq_r3f_rds_acc: only with FHQ's & Iansky's optics/attachments...

    ---------- Post added at 22:50 ---------- Previous post was at 22:45 ----------

    Hm, and when I try to use only both configs for FHQ accessories and Iansky scopes, I get the same error like braveblades: 'Addon 'c1987_mp7_c_iansky_acc' requires addon 'IanSky_Scope_Mod'.

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