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Posts posted by Flipper
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Excuse me! I was wrong!:mad: SCAR-L works great! Sorry!
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Hm, I will test it again -today...
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Nice work, thanks!
But: the mags of SCAR-L doesn't works for me...
Works great with RH-optics!
---------- Post added at 22:36 ---------- Previous post was at 22:35 ----------
SCAR-H works great!
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Thanks for the update!
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Same opinion like Shadow.D. ^BOB^... Starting mission in the back of the C130! I experimentalized in editor but I haven't the skills to add this...:butbut:
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Thanks for this absolutely great launcher!!!
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Thanks, M1n1d0u! :o
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"Raven lifter" doesn't works for me - at the moment...
So far: Awesome work, thanks a lot again!
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Thanks so, so much for this release!
Finally a real chopper for ArmA3!:bounce3:
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Good news!
In Germany, we say: "Weitermachen!"
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Hi,
we tested your AKs today - absolutely great mod!!!
But: my friend had the same crashs as already noted - with an ATI-Driver (HD 4000 series)!
Hope for a fix...
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Hi Goblin,
first I want to thank you for your great work - we missed this option in ArmA3 for quite a while!
I tested it yesterday for a short time - works for me!
But: I get no parachute... :j: Is there a crate, which I have not found?
Continue your good work!
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Looks great - can't wait for release!:bounce3:
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@Pergor: Right: Earl Grey, hot!
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Great mod - thanks so much for continueing your excellent work!
BUT:
While downloading from Six, I got the same error like "TheCapulet" and "OV3RJ0RD"!
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ASDG Rails support: the final step to glory!;)
Now, this mod is nearly perfect!
All works very well!
Thanks again!
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Another great, fantastic update - thanks so much!
Hopefully we could see your MG-Pack soon!
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@Shadow_MSOG: Me too...
Anyway - absolutely great work!!! Congratulations!
I know that there is no rail - but: sadly there is no possibilty to add a laser or flashlight...
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Good work!
It is possible to add compatibility to ASDG Joint Rails (like Scruffy did...)?
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YES, Sir!
Thanks so much for updating your pack!:bounce3:
It comes truely right for our LAN-event tomorrow!
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Thanks for info!
It's possible to add an M27 to the MGs? PLEASE:bounce3:
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Any news of your (possible) MG-pack, Robert?
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Thanks for this long awaiting mod: we use it in ArmA2 with ACE and it was brilliant! And so it is in ArmA3 Thanks so much for your incredible work!
One issue: When I add the backpack (classname) in editor to a crate, get it out of the crate to my inventar and then to the ground - I can´t get no options for the Raven!
When I add only the backpack in editor (from backpack menu) on the ground and test mission, I have all options for the Raven and it works very well!
Do you understand my problem?
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Hi guys,
first, I want to thank you for such an awesome work! Truely fantastic!
Thanks a lot!
I´ve tested all handguns for now: very good quality for the first release of this mod!
One question (I know, its a complicate theme):
It is possible to add compatibility with other attachment-mods (optics) like IanSky incredible ScopeMod, or RHs attachment from his m4-mod?
Carry on this great work!
Authentic Gameplay Modification
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Great work, guys!
We tested AGM yesterday evening - indeed: It seems that we have a new ACE...
One question: Is there a classname for the extra barrel for MGs?
I can't find something in my inventar or in a weapon crate...
And, yes: there is no jamming or overheating while shooting 1000 rounds with MG4 of the BWMod - for me...