I hope this is the correct forum, considering it also deals with Visitor.
I have run into an issue with custom structures placed in Visitor not displaying proper destruction effect's. For example, an obelisk I've created when placed in game via the mission editor displays all the appropriate destruction behaviors ie destrType = "DestructBuilding" (and I am not new to modeling or island creation, I just have never created an island with custom objects before). Now the odd thing is, when placed in Visitor it has the destruction properties of a tree (falls over). Another thing to point out is that this happens well before the armor setting should be depleted. Again, this works fine when placed via editor.
The only thing that I can figure is that the config for my object is not being read when placed through Visitor.
Any ideas would be greatly appreciated, and thanks to Mondkalb for all the great tutorials.