Hey guys so i made this addon but it got deleted now im trying to remake it i pack everything in the PBO but when i try to use action it says "To_Gunner.sqf Not Found" heres what the files look like.
Swap_Actions.sqf:
_veh = _this select 0;
//Swap Actions
//------------
_veh addAction ["Move To Gunner" , "To_Gunner.sqf",[],0,false,false,"","(isplayer (driver _target)) and !(isplayer (gunner _target))"];
_veh addAction ["Move To Driver" , "To_Driver.sqf",[],0,false,false,"","!(isplayer (driver _target)) and (isplayer (gunner _target))"];
class CfgPatches
{
class gunner_switch
{
units[] = {};
weapons[] = {};
requiredVersion = 1.0;
requiredAddons[] = {"Extended_EventHandlers"};
};
};
class Extended_Init_EventHandlers
{
// Define the classes to add inits to.
class Air
{
// Add init lines to be run on all units that inherit from this class.
gunner_switch_Init_Air="_this execVM ""\gunner_switch\Swap_Actions.sqf"";";
};
};
$PBOPREFIX$: gunner_switch
Now when i pack all of those into a PBO then try to use it in game i scroll to action switch to gunner and it gives me this error: "To_Gunner.sqf Not Found" Any ideas? Thanks
---------- Post added at 23:09 ---------- Previous post was at 22:55 ----------
PBO Help
in ARMA 2 & OA : ADDONS - Configs & Scripting
Posted · Edited by [FRL]Myke
Hey guys so i made this addon but it got deleted now im trying to remake it i pack everything in the PBO but when i try to use action it says "To_Gunner.sqf Not Found" heres what the files look like.
Swap_Actions.sqf:
To_Gunner.sqf:
private ["_veh","_driver","_gunner"]; _veh = _this select 0; _driver = driver _veh; _gunner = gunner _veh; _gunner setpos [0,0,1]; _gunner setVelocity [0, 0, 0]; waituntil {((_veh emptypositions "Gunner") == 1)}; _driver action ["moveTogunner", _veh]; _gunner moveindriver _veh; _gunner assignasdriver _veh;To_Driver.sqf:
private ["_veh","_driver","_gunner"]; _veh = _this select 0; _driver = driver _veh; _gunner = gunner _veh; _driver setpos [0,0,1]; _driver setVelocity [0, 0, 0]; waituntil {((_veh emptypositions "Driver") == 1)}; _gunner action ["moveToDriver", _veh]; _driver moveinGunner _veh; _driver assignasGunner _veh;config.cpp:
class CfgPatches { class gunner_switch { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {"Extended_EventHandlers"}; }; }; class Extended_Init_EventHandlers { // Define the classes to add inits to. class Air { // Add init lines to be run on all units that inherit from this class. gunner_switch_Init_Air="_this execVM ""\gunner_switch\Swap_Actions.sqf"";"; }; };$PBOPREFIX$: gunner_switch
Now when i pack all of those into a PBO then try to use it in game i scroll to action switch to gunner and it gives me this error: "To_Gunner.sqf Not Found" Any ideas? Thanks
---------- Post added at 23:09 ---------- Previous post was at 22:55 ----------
Oh yeah used BINPBO to pack