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mrthames

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Posts posted by mrthames


  1. I don't understand why, but every time a player activates the UH1Y it explodes. If it sits long enough it has time to take off, but eventually explodes. I have searched tirelessly to find a fix for this, but no dice. Can someone help me with this?

    _veh_type="UH1Y"; 
    
    
           _dir = getdir vehicle player; 
           _pos = getPos player; 
           _pos = [(_pos select 0)-20*sin(_dir),(_pos select 1)-20*cos(_dir),0]; 
           _veh = createVehicle [_veh_type, _pos, [], 0, "NONE"];
           _veh setDir _dir;  

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