-
Content Count
606 -
Joined
-
Last visited
-
Medals
Posts posted by opendome
-
-
Im having a hell of a time tried to get these launchers to work with vehicle initializations fields, Ive tried everything I can think of but nothing seems to work. if (isServer)
then
{
clearMagazineCargoGlobal this;
clearWeaponCargoGlobal this;
clearItemCargoGlobal this;
clearBackpackCargoGlobal this;
this addWeaponCargoGlobal ["tf47_m3maaws", 1];
};
What wrong with this?
Thanks!
-
Thanks for the help! Unfortunately that doesn't seem to work either :(
-
Do you need to merge the functions folder to use VAS/ASORG gear selector?
-
thanks for the help guys! Unfortunately I haven't had any luck yet, also I have the correct spelling for the maaws, I just tossed what I thought it was quickly to see the format. I tried putting them each into the vehicle initialization field in the editor. I used to do this all the time in arma 2 and it was so easy lol
-
Thanks bud! So in the vehicles init I should put (without quaotations) "addWeaponCargoGlobal [t47_maaws, 1]"? and then use ; to separate multiples like usual right?
Thanks again!
-
Thanks for the great release as usual! Having a blast with it! I'm having trouble adding the
"#include "ASORGS\menu.hpp"
class CfgFunctions
{
#include "ASORGS\cfgfunctions.hpp"
};"
to the description for the ASORG gear selector, I know its something on my end, waht am I doing wrong? lol
-
how do people add items to their vehicles through their inits?
-
Is anyone else having this problem?
-
I get the same thing with the African Militia
-
Amazing job! These launchers are awesome! I had one weird thing though where the ASORG gear selector would recognize the AT4s but not the MAAWS and also putting this addweaponcargo ["tf47_m3maaws", 1]; doesn't seem to add the MAAWS to the vehicle.
Thanks!
-
Oh thats cool I didnt know that :D It seems its anyone with any sort of launcher.
EDIT: nm it seems they are mostly all invincible for some reason....
I tried different mods units and they are not invincible so it seems something going on with this pack :S
-
Did they change the "this addweaponcargo ["name", amount];" system? I'm trying to add task force 47's maaws but it just doesn't want to work. It also won't let me clear the inventory of any vehicles either.
Thanks!
-
Great mod! Im trying to setup an isla Duala mission with ALIVE and I noticed a few weird things. The Boko Haram units speak english and they appear to be invincible (emptied magazines on them point blank, dropped GBUs on their heads, etc). Has anyone else encountered this?
Thanks!
-
http://i.kinja-img.com/gawker-media/image/upload/s--K8n2rBkC--/qtr9wvgsujidg5zri4im.gif (972 kB)
Congrats on another great release guys! SUper super excited to try it out :D!
-
Absolutely loving the addition of camps and roadblocks! I'm not too sure where to put this but I noticed a weird little bug (Ive only been using the IS-Mod and IraqWarfarre so far) but when the CWB module spawns these factions they sometimes have vanilla arma loadouts (ECH helmet, MXC rifle, NVGs, etc.)
Thanks for the amazing mod! (and really the only reason I play Arma 3 :D, got absolutely hooked on MSO in arma 2 back in the day :P) Can't wait for the new update and operating across isla duala :D!
-
Just wanted to say Im absolutely loving your packs!
-
Great mod! I really like the ability to engage from the skids. A few odd things I noticed, when you get inside of the back of the heli, doors are visible even though the heli doesnt have doors and you cant see the people on the skids. Also when I use this with ALIVE for transport, it spawns with both of the skids packed with people so I cant get on the skid. Is there a way to just have a pilot and copilot for ALIVE transport? Also the AI on the skids appear to be invincible (cant be shot)
Thanks again! Great mod!
-
Thanks for the helP! I tried the other end of the runway and it worked!!! (for wahtever reason lol). That would be awesome savage if its not an inconvenience to you :)
-
Hi Savage!
That would be great thanks! Also I am having a weird issue with an A-10 not taking off on the Rasman runway I have the azimuth set so its pointing directly down the runway but when I calling CAS it sort of drives around until it gets stuck without taking off. What am I doing wrong? lol They worked before
Thanks!
-
We have almost identical setups. Some easy things to check- found out my video card software was overriding ingame settings. Made a a3 profile, vsync off, with most settings application controlled
- ingame view distance too high?
- right now im OC'd to around 4.2ghz stable (limited to this because of current cooling limitations)
- all power/thermal/throttle bios limitations disabled (amd cpus are power hungry)
- perhaps your rig cant handle full ultra settings
- i tested/tuned ingame settings for weeks until i was happy
Just some stuff off the top of my head. But i can play huge ai/script heavy missions in huge towns with great framerates
Thats awesome! Could you post your settings? I haven't found the sweet spot yet
-
I was also wondering if anyone has been able to get Bornhelm to work? it says that its indexed but even when I put just the bare bones of an ALIVE mission in, the map doesn't load it just sits on the loading screen with a full loading bar.
Thanks!
-
Hey everyone!
Something weird is happening where the iraq warfare mod the my IS-MOD seem to sometimes randomly pick characters/equipment from the total of wahts avialable. Quite often they are caucasian and sometimes use the vanilla camo patterns/weapons. I thought it was jsut a weird bug with the IS-MOD but now that the iraq warfare mods doing the same thing i think the problem may be something else. My mod line right now is, ALIVE, ASDG Rails, CAF, CAF Aggressors, Combat Space Enhancement, design mastery m4, fhq accessories, hidden identity pack, mas units/weapons/vehicle packs, CAB, RH's m4/pistol/escalation packs, TFA Gear packs, DJSRS Dragonfyre, HLC AK and all addons.
thanks!
-
Really enjoying this mod and those new features look fantastic ! One odd thing I noticed is that since the last update I no longer see an insignia slot and I was also wondering how did you add the CSE items?
Thanks! :D
-
I see that panthera is indexed for ALIVE but when I launch my mission a weird thing happens where im looking at the loading screen still but I can hear my self running around or getting shot at. Has anyone got a working panthera mission with ALIVE?
Thanks!
Insurgency | ALiVE - Official Release
in ARMA 3 - USER MISSIONS
Posted
Ok thanks guys! Its just whenever I put the
#include "ASORGS\menu.hpp"
class CfgFunctions
{
#include "ASORGS\cfgfunctions.hpp"
};
in the description, I start getting an already defined error