daze23
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Everything posted by daze23
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Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
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are you using any mods?
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Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
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somehow my character always 'spots' enemies that I can't even see. it seems a lot of the time they can see through trees and such. sometimes it seems like the AI is using the 3rd person camera :/
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so does 'affinity mode' help anyone?
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Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
yep, getting AI to rearm can be very annoying. why do I have to go to 'more options' to get to 'inventory'? shouldn't that be on the first page of options (instead of a list of guns in the area. how would I know which to pick when they're mostly the same, and could be far from the unit I want to rearm?). and then if they're in 'combat' mode, they will run around the world before doing what they're told. I've found the best way is to make them move next to the body you want them to loot, and then do the 'inventory' thing -
Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
never the less, some of us would like to see the AI in the vanilla game improve -
I don't think that's true. the dev branch gets updated pretty much every weekday http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog/page21
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Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
I think the problem is you end up having to beat the mission through 'trial and error'. for me this often has to do with how the AI reacts. maybe you had an idea of what to do the first time, but then something about how the AI acts makes it so that plan won't work. so then you run through it again, not only knowing what's going to happen, but also making these concessions to get the AI to actually survive -
Is there a way to skip Survive and play Adapt? I already beat Survive.
daze23 replied to BomberWRX's topic in ARMA 3 - TROUBLESHOOTING
some laptops don't have it to save space someone asked me the same question on reddit, and my suggestion was to borrow someone's keyboard just to unlock it -
well at some point it won't benefit the game at all. that seems to be part of the overall question here
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Bohemia Interactive's ambitions are always set too high.
daze23 replied to sayjimwoo's topic in ARMA 3 - GENERAL
that's kind of the thing here: some people do focus on the minimum. some the average. some quote the highest number they've seen. and some aren't even looking at a number... -
STEAM performance troubles and how mitigate them
daze23 replied to Dwarden's topic in ARMA 3 - TROUBLESHOOTING
I think you should be able to fix that by running the "dxsetup" exe found in the "directx" folder in the Arma 3 folder. although that should have happened automatically when you installed the game. are you sure you have a dx11 gpu? -
DayZ suffers from many of the same issues. hopefully all the money and customers that game brings in will lead to some solutions unfortunately, although it's obviously a similar engine with similar issues, most criticism is still being met with the old "IT'S ALPHA!" line (that I'm sure many people remember from this thread)
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this is very true. the exact same scenario can play out very differently every time you run it
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Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
I agree with your points. as far as Elite Warriors... -
how does a completely different benchmark "prove" another benchmark is "bullshit"? and what good is a 180x102 screenshot?
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Bohemia Interactive's ambitions are always set too high.
daze23 replied to sayjimwoo's topic in ARMA 3 - GENERAL
seems like a strawman when the OP went out and bought a 4770k -
Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
this campaign uses the tactical map? -
Is there a way to skip Survive and play Adapt? I already beat Survive.
daze23 replied to BomberWRX's topic in ARMA 3 - TROUBLESHOOTING
https://community.bistudio.com/wiki/ArmA:_Cheats -
Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
that is strange. I was thinking something must be making them hostile, but 'green' is hostile towards you for most of the game, so maybe they were never made not-hostile towards you (for whatever reason...) -
Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
does it happen every time you play that mission? -
Screen Tearing and Inexplicablely Erratic FPS after 1/21/14 update
daze23 replied to invisibull's topic in ARMA 3 - TROUBLESHOOTING
I have to alt-tab out and then back into the game for the (adaptive) vsync I force through the nvidia CP to kick in -
Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
yep, they're pretty easy to miss. they need to be better explained when you get to the first 'camp' where they're available -
yep, I agree all the "I get 60fps in SP and 30fps in MP" rhetoric doesn't help. I assume most of these people judge SP performance by placing one unit in the editor (and a lot of people just don't really care about SP). for that matter, the game does run pretty well in simple missions, away from towns/cities. but it goes downhill when there's a lot of AI and/or complicated scripting. and then things can get even worse if you're around a lot of buildings people that are only concerned about MP should also be concerned about SP performance, since all these SP issues are basically 'on top' of whatever specific MP issues there are