FOX Dome
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Everything posted by FOX Dome
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Question: Virtual Arsenal Class Restrictions?
FOX Dome posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello arma folks, my question is it possible to restict the gear of Virtual arsenal to the classname of a soldier? example: if a MG-gunner want to acress VA he has only acress to LMG's and MG's as weapons. Is this even possible and if so how do i make it? sry if already asked and sry 4 Bad english^^ -
RHS Escalation (AFRF and USAF)
FOX Dome replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
any sneak peak of what we can expect? :bounce3:- 15841 replies
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- Weapons
- Accessories
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Hi all, I have a simple Question may someone can awnser its for a mission, is it possible to give a Player (With player-ID) a Insignia via script? So for example: Member A gets his unique insignia Member B gets his unique insignia Member C gets his unique insignia and so on ... ?
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Hi Kju. about my Anim bug it was a Sound mod (@san6) that caused this .... sry ^^
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hello guys, First Thx for your hard work on this mod, and keep up the good stuff :cool: Anyone else has strange Animations when using an M1 Garand rifle? (is it a Bug or did i something wrong on the install?) (pic)
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EDIT: nvm.... i found my mistake .... now everything works Keep up your good work!
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=ARC= NATO Offensive Mods (Units & Vehicles)
FOX Dome replied to soronelite's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod Keep up the good work one question: when will you start working on Vehicles? (loved the E3 vehicles) -
anyone else got problems with asr_ai3 and servers? Like server Running ASR_AI3 wont start without error msg? Edit: we Found our issue .... @CAF_AG_1.5 (with sound hotfix) some how will not work with ASR_AI3 on server
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Unique insignias for players
FOX Dome replied to FOX Dome's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok sry 4 the title... and @ L3TUC3 thx will try it after work edit: nope wont work we all got the "Become a member to get a patch" massage ^^ edit2 : works sry was to dump to use it... -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
FOX Dome replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Anyone else having Problems with Markers not getting placed with mcc_rc7? any Help? Edit: Okay, I got this issue Because of the Respawn Tamplate from bis wich i use for my mission. Following codes Cause my Issue: allowFunctionsRecompile = 1; allowFunctionsLog = 0; with out this Everything works now, exept my Units spawning Random on 3 FOB's but thats not a big deal ... anyway Keep up your great work. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
FOX Dome replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hi i found a few bugs in rc 7, at least i think they are bugs i cant place markers anymore via MCC. ALT+LC is now again the 3d mcc editor instad of the Zeus Editor (bug ?) Cargo menu in Zeus glitch when monitor ratio is 16:9. Keep up your great Work. -
Toadie's SmallArms and Animations for Arma3
FOX Dome replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesom weapons keep up your good work :cool: btw: can you also make a G3A3 with m203 GL? thx in advance -
Change SoldierClass In mp mission Help
FOX Dome replied to FOX Dome's topic in ARMA 3 - MISSION EDITING & SCRIPTING
okay thx for help. -
Change SoldierClass In mp mission Help
FOX Dome posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello guys I have a Question is it possible to change a Players Soldierclass in a Running mission to a different class? Example : B_soldier_f becomes B_soldier_Engeener and gets the Engeener skill or is there an alternative like Give Every unit the Engeener/Demo/Medicman Skills. -
Change SoldierClass In mp mission Help
FOX Dome replied to FOX Dome's topic in ARMA 3 - MISSION EDITING & SCRIPTING
okay but new idear How about switchplayer in Multiplayer? So the loadout script starts Creats a new unit(examp: an engeener) and the player gets switched to the "new" unit and than gets his Gear is that possible? -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
FOX Dome replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
can anyboddy confirm that since the last gameupdate MCC dont save Zues stuff? -
Greetings Armagods i have huge truble with my Preset Loadout script for arma3, its a basic "Go to Ammobox and and chose" script. Everything works till someboddy joins in midgame(JIP), as soon as the JIP'ler is connecting every player that has already a gear taken losses Vests,Headgear... and i simply cant find the issue. The text stuff: init of my AmmoBox : this addAction ["<t color=#ff1111'>Men A</t>", "Loadouts1\TL2.sqf]; this addAction ["<t color=#FF7722'>Men B</t>", "loadouts1\rifleman.sqf]; this addAction ["<t color=#FF7722'>Men C (G27)</t>", "loadouts1\rifleman2.sqf]; and so on... One of the Loadout.sqf's (are all identical) _unit = _this select 1; //This line defines the unit removeAllWeapons _unit; removeHeadgear _unit; removeVest _unit; removeUniform _unit; removeBackPack _unit; _unit unassignItem "NVGoggles_OPFOR"; //Basic Items _unit addHeadgear "BWA3_OpsCore_Tropen_Patch"; _unit addUniform "BWA3_Uniform2_Tropen"; _unit addVest "BWA3_Vest_Marksman_Tropen"; _unit addItem "itemCompass"; _unit addItem "itemWatch"; _unit addItem "tf_rf7800str"; _unit addItem "itemMap"; _unit addItem "NVGoggles_OPFOR"; _unit addItem "BWA3_ItemNaviPad"; _unit assignitem "BWA3_ItemNaviPad"; _unit assignItem "itemCompass"; _unit assignItem "itemWatch"; _unit assignItem "itemMap"; _unit addItem "AGM_Bandage"; _unit addItem "AGM_Bandage"; _unit addItem "AGM_earbuds"; //Weapons _unit addmagazines ["BWA3_20Rnd_762x51_G28", 6]; _unit addmagazines ["BWA3_20Rnd_762x51_G28_Tracer", 2]; _unit addWeapon "BWA3_G27_equipped"; [_unit, "BWA3_P8" ,4 ,"BWA3_15Rnd_9x19_P8"] call BIS_fnc_addWeapon; _unit selectWeapon "BWA3_G27_equipped"; _unit addPrimaryWeaponItem "BWA3_optic_ZO4x30"; _unit addBackpack "tf_rt1523g"; _unit addmagazine "Laserbatteries"; _unit addWeapon "Laserdesignator"; _unit addmagazines ["HandGrenade", 2]; _unit addmagazines ["Smokeshell", 2]; (unitBackpack _unit) addmagazineCargo ["BWA3_20Rnd_762x51_G28",5]; (unitBackpack _unit) addmagazineCargo ["BWA3_20Rnd_762x51_G28_AP",3]; (unitBackpack _unit) addmagazineCargo ["Laserbatteries",2]; (unitBackpack _unit) addmagazineCargo ["SmokeShellGreen",2]; (unitBackpack _unit) addmagazineCargo ["SmokeShellRed",2]; (unitBackpack _unit) additemCargo ["BWA3_muzzle_snds_G28",1]; _unit switchMove "amovpercmstpsraswrfldnon"; i hope someboddy can Help me :-) and btw sorry for my english.
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
FOX Dome replied to Placebo's topic in ARMA 3 - GENERAL
http://cloud-3.steampowered.com/ugc/579022446999334094/9601AAE95AA40FFB26EBFD52EF71A570D364B783/ Costom AAF troops -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
FOX Dome replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello I'm Currently Working on a Custom Unit Addon for my clan(and later Public) and want to ask, how can i make my addon MCC Compatible. The Problem: i dont find any of my Groups in the mcc spawn menu. thx in advance, btw sorry for my english^^ edit: found the issue after is study some other mods configs ^^ anyway keep up your great Work -
check if AI Group has less than 3 units
FOX Dome posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
So hello ARMA gods i rolled in to a Problem with Checking if a Counter attack is defeated by the players. i basically need a condition that checks if a Group has 3 or less men, since i dont want that the players need to hunt down 100% of the 2 groups. i Played with a few conditions like that one below around but had no success. (count (units GroupofAI)) < 3 Curently i use this in the condition: (count (units Rapc2)) == 0 AND (count (units Rapc3)) == 0 and yeah i dont like to be forced to kill all of the 2 Groups to go ahead. thx in advance! -
check if AI Group has less than 3 units
FOX Dome replied to FOX Dome's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok thx worked Very well -
Great Update dude Like the new SURPAT camo :D Any plans to add More vests for them? Like the AAF Plate Carrier in SURPAT or so? Also any plans for a Tshirt Uniform? Thx in advance
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Great work guys, Keep up the good work... Any plans for J.S.R.S support(Optional Ofc) in a future version?
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NSW Units & Gear (Retex.)
FOX Dome replied to HorbeySpector's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great work dude Just one question Any list of all classnames (Shirts/helmets/vests ect) in future? -
thx :-)