#0 is the number of the filter/restriction in createvehicle.txt, usually line number - 1, "MedBox0" is the type of the vehicle/unit being created, 92:4 is the network ID ([client ID]:[object ID]) and [-18594,25833,369] is the spawn position.
How would I go about interpreting the spawn position of a createvehicle event, like the [-18594,25833,369] in the example given above? I assume the three numbers are x, y and z coordinates, but I can't for the life of me figure out how they map to in-game GPS-positions. This would really help in forensics when trying to investigate alledged cheating. Help?
Introducing Server-side Event Logging/Blocking
in ARMA 2 & OA - Servers & Administration
Posted
How would I go about interpreting the spawn position of a createvehicle event, like the [-18594,25833,369] in the example given above? I assume the three numbers are x, y and z coordinates, but I can't for the life of me figure out how they map to in-game GPS-positions. This would really help in forensics when trying to investigate alledged cheating. Help?