Jump to content

MrBurks

Member
  • Content Count

    4
  • Joined

  • Last visited

  • Medals

Posts posted by MrBurks


  1. Gnat;2228294']

    O2 Menu

    STRUCTURE -> TOPOLOGY -> FIND COMPONENTS

    I don't mean to be a burden, but I am very new to this kind of stuff. The forum stuff. I have searched using it's search feature, but to no avail have I come in contact with any sort of relevance towards my problem. I followed what the quote instructs, but what next?

    I've just created another model and this is the same occurrence happening to me again with the new model.


  2. Hello fellow forum users. This is my currently my first post, revolving around the fact that this has been my first encounter with a collision problem.

    17HiS

    17Hjr

    17HjF

    17Hka

    http://puu.sh/17HlY (132 kB)

    17Hl5

    The couch you see there is a simpler model of the couch I had recently made with a pillow. I tried narrowing it down to one without one, to maybe reduce the chances of something happening within the model.

    Anyways, I've been porting this to .PBO files just fine, and I am able to correctly spawn it in game, but I am getting an error revolving around the sentence,

    "Cannot load texture frontcol.paa"

    I do not have anything in this object even revolving around the name of 'frontcol'. I have tried correcting this by checking the object's mass, making sure the GEOMETRY LOD is correctly positioned and has the correct mass also, and I looked over the config.cpp file that goes along with it.

    I am not sure what else may be needed to inform everyone with information, but anything you guys request, I'll be glad to provide.

×