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dazholmes

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Posts posted by dazholmes


  1. Hi, i'm looking for team of experienced Arma 3 Server Admins/Devs to join my community we have a dedicated server with tcadmin.

    We are a new community we have Verious Game Servers  which range from wasteland,exile,invade atlis,

    We are in need of Division Leaders also to help run our Arma 3  Division.

    We have exciting roles and medals that can be unlocked.

    Our site Defcon Gaming

    Applying for Division Leader

    Our Servers

    yvKJJdX.jpg

     

     


  2. Hi, I'm currently running a gaming community called Gaming Reborn with another guy we have around 7 servers on different games and 1 on arma 3 we need a mission dev just to improve our wasteland server mission, I've done a few things already but i'm to busy to do more to it, This is more of an join our community and help out type of thing so if you're interested in joining also please join us https://gamingreborn.co.ukteamspeak= ts3.gamingreborn.co.uk

     


  3. post ur complete current script please and tell us how and where it is called/executed.

    For sake of it i'll leave my uid out of the code as i want it to show message to kick me as my uid isn't added.

     

    full code i put this into initplayerlocal.sqf that's it for that, In mission i have 4 characters for each team bluefor opfor independent as you can see in the _reserved_units

     

    if (!isServer) then
    {
    "BIS_fnc_MP_packet" addPublicVariableEventHandler compileFinal preprocessFileLineNumbers "server\antihack\filterExecAttempt.sqf";
    };
    
    
    while {true} do
    {
    private ["_reserved_units", "_reserved_uids", "_uid"];
    
    
    waitUntil {!isNull player};
    waitUntil {(vehicle player) == player};
    waitUntil {(getPlayerUID player) != ""};
    
    
    // Variable Name of the Player Character to be restricted. //
    _reserved_units = [Reserved01, Reserved02, Reserved03, Reserved04, Reservedred01, Reservedred02, Reservedred03, Reservedred04, Reservedgreen01, Reservedgreen02, Reservedgreen03, Reservedgreen04];
    
    
    // The player UID is a 17 digit number found in the profile tab. //
    _reserved_uids =
    [
    "XXXXXXXXXXXXXXXXX"/* Add Player Name Here */,
    "XXXXXXXXXXXXXXXXX"/* Add Player Name Here */,
    "XXXXXXXXXXXXXXXXX"/* Add Player Name Here */
    ];
    
    
    // Stores the connecting player's UID //
    _uid = getPlayerUID player;
    
    
    
    
    if ((player in _reserved_units)&& !(_uid in _reserved_uids)) then
        {
       titleText ["", "BLACK OUT"];
       disableUserInput true;
       hint "You are in a reserved slot! You will be kicked to the lobby in 15 seconds!";
       sleep 5;
       hint "You are in a reserved slot! You will be kicked to the lobby in 10 seconds!";
       sleep 5;
       hint "You are in a reserved slot! You will be kicked to the lobby in 5 seconds!";
       sleep 5;
       titleText ["", "BLACK IN"];
       disableUserInput false;
       failMission "end1";
        };  
     };
    

  4. did u change this to ur needs?:

    // Variable Name of the Player Character to be restricted. //
    _reserved_units = [Reserved01];
    
    

    maybe like this:

    // Variable Name of the Player Character to be restricted. //
    _reserved_units = [man1, man2, man3];
    

    man1 - 3 r the variable names of ur player entities. u ve to name them in editor.

    Yes i already changed that if i go into the slot without my uid it downloads mission takes me to the briefing then i can't do anything i cant backout or cancel but if my uid is in the code it allows me to play it's supposed to say kicking in 15 seconds then kick but it doesn't it just freezes you and that's it...


  5. Can you post your "not in the UID list" code please?

    if ((player in _reserved_units)&& !(_uid in _reserved_uids)) then
        {
       titleText ["", "BLACK OUT"];
       disableUserInput true;
       hint "You are in a reserved slot! You will be kicked to the lobby in 15 seconds!";
       sleep 5;
       hint "You are in a reserved slot! You will be kicked to the lobby in 10 seconds!";
       sleep 5;
       hint "You are in a reserved slot! You will be kicked to the lobby in 5 seconds!";
       sleep 5;
       titleText ["", "BLACK IN"];
       disableUserInput false;
       "end1" call BIS_fnc_endMission;
        };  
     };

  6. Can you post your "not in the UID list" code please?

    it's working now for me i'm using this

    /* 
    ReservedSlot.sqf by Kahna
    
    Initially call this script in the Init.sqf and then include it in whatever script you use to respawn players,
    otherwise the respawned player will not have the Reserved Slot script applied to it.
    
    */
    
    while {true} do 
    {
    private ["_reserved_units", "_reserved_uids", "_uid"];
    
    waitUntil {!isNull player};
    waitUntil {(vehicle player) == player};
    waitUntil {(getPlayerUID player) != ""};
    
    // Variable Name of the Player Character to be restricted. //
    _reserved_units = [Reserved01];
    
    // The player UID is a 17 digit number found in the profile tab. //
    _reserved_uids = 
    [
    "UIDXXXXXXXXXXXXXX"/* Add Player Name Here */,
    "UIDXXXXXXXXXXXXXX"/* Add Player Name Here */,
    "UIDXXXXXXXXXXXXXX"/* Add Player Name Here */
    ];
    
    // Stores the connecting player's UID //
    _uid = getPlayerUID player;
    
    
    if ((player in _reserved_units)&& !(_uid in _reserved_uids)) then 
        {
    titleText ["", "BLACK OUT"];
    disableUserInput true;
    hint "You are in a reserved slot! You will be kicked to the lobby in 15 seconds!";
    sleep 5;
    hint "You are in a reserved slot! You will be kicked to the lobby in 10 seconds!";
    sleep 5;
    hint "You are in a reserved slot! You will be kicked to the lobby in 5 seconds!";
    sleep 5;
    titleText ["", "BLACK IN"];
    disableUserInput false;
    failMission "end1";
        }; 
    };

  7. Has anyone had any issues with rcon working? i know how to setup rcon as i've done it 100 times on windows i've just setup it on linux but it doesn't work not sure why i have setup beserver.cfg and enabled battleye in config i also have beserver.so in the battleye folder i been trying to find a fix for this so please someone help me with this.

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