Spades_Neil
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Posts posted by Spades_Neil
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My current respawn script is set up to have players respawn at one of dozens of random markers across the map. I don't really want this. I want units to respawn at a specific location depending on which unit it is.
For example, I want pilots to respawn at the air base and other units to respawn at the camp to the south.
Despite doing some googling, I can't find what I'm looking for. Anything respawn related is just the basics; Instant respawn, base respawn, and respawning on AI (which I don't really count).
Can anyone help?
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Pure and simple, how do I make a unit change sides without linking them to a unit of an opposing team? Because that defeats what I'm trying to do.
For example, within the Independent faction, I have a group I want to be hostile toward everyone (including civilians and other Independents). However I don't want them to be hostile to each other within the group.
Then I have a group on OpFor who I want to be hostile to everyone except Civilians.
I've been searching for a couple days now and gotten no results on Armaholic or anywhere else I've looked, and the wiki is bloody confusing. I don't understand how to write a raw line of code correctly, so when I try doing stuff like sideEnemy, I keep getting errors that won't allow it to run. I don't even know if this will get the effect I want.
http://community.bistudio.com/wiki/Side <- This is all I understand so far. There's 8 "sides" in the game. I only need a total of 6 for my purposes.
Make players respawn where they started, not at a base.
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
You're going to have to explain that again, but with the knowledge that I have absolutely no idea what I'm doing. <_>
If it's possible to have a player only respawn at a particular marker and not be given the option to spawn elsewhere, this could work.