blackwater13
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Everything posted by blackwater13
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Zee - M107 - announcement
blackwater13 replied to zeealex's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Really really amazing work. With the current m2010, and now the m24 sws in the works, I have seen people request the m40a series for the Marines as well in previous posts, but would be possible to also have a Tac-300? I would assume the Tac-300 would fit in well as it uses the 700 series action, just as the m40a and m24 which are based on the r700 series but in military standards/terms. I just thought it would be easy just as the m40a and m2010 uses box mags and the current m2010 animations should go well with both m40a and tac-300. Not sure how the m24 sws animations would be though, due to the internal mag instead of a box mag. Just pondering on how it will work, such as firing 3 shots for example, and then reloading. Would you have to reload a cycle of 2 bullets when 3 have been fired or you have to go through a whole animation of reloading 5 individual rounds each time. -
Yeah i get what youre saying, youre on point =)
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Ahhh alright I get what you mean, thanks so much too! I was just wondering as there was a custom face in the character profile settings, and thought that i could use a special face that everyone can see when i join a server but that clears things out!
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Hahahahaha so thats what that face is all about! xD well yes, you understood my question. Id like to be the only person on the server with a face you made. Okay that sounds really weird but yes, i meant it in the proper manner. I really like the bearded face, and want to be available to me so its unique in a sense. I have no idea what you mean by head proxies and such though.
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I wanna ask, is it possible to use only one of your made faces as a custom face that is available when you edit your arma 3 profile?
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ILBE Assault Pack with RT-1523G / TFAR
blackwater13 replied to raspu86's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oorah brother. Finally another radioman with on field knowledge. +1 to the suggestion. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
blackwater13 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I gotta ask, does that display of information on the bottom right of the screen come with ACE? Been using ACE ever since and never seen such a display before. Its sick too, what is it? -
(SMA) Specialist Military Arms
blackwater13 replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh i had no idea they had custom animations, I just got back to arma 3 and havent checked out the newer weapoms but from past experience, the AR15 platforms were using the vanilla scorpions smg reload animation iirc, Will redownload and check it out again ***Edit*** Well Ive downloaded and seen alot of new stuff which is amazing, but the AR15s are using the vanilla animations that comes with the scorpion smg, and they are using Toadie2k's animations on the AUG, so I was just asking if they would also use it for their AR15 platforms. Well I say the SKS has their own custom made animation as I have never seen it before which is amazing, but thats the only custom animation apart from the AUG that has been uploaded. Dont get me wrong either, just an idea as the AR15 platform weapons here are amazing, why not add in custom animations? =) -
(SMA) Specialist Military Arms
blackwater13 replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
any chance you guys will implement Toadie2ks animations on your AR15 platforms such as the M4s to the 416/417?? -
RHS Escalation (AFRF and USAF)
blackwater13 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey RHS team, just wanted to ask you guys and fellow RHS users, dont you guys feel that the EMR cammies is a lil too bright as compared to real life? As compared to this image https://c2.staticflickr.com/6/5761/23687940762_ce035d286a_o.jpgand this image in real life http://www.thefirearmblog.com/blog/wp-content/uploads/2013/01/image_50633e_6c_6bd_7f-tm-tfb.jpeg. Just thought if anyone felt the same way.- 16573 replies
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Community Upgrade Project - CUP Terrains
blackwater13 replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great on the update, one issue I have faced is that light sources in Takistan cannot be shot out. Also, when playing with ACE, standing at a light source in Takistan doesnt register as a light source so that makes me suspect the light sources have an issue, eg light bulbs. -
Toadie's SmallArms and Animations for Arma3
blackwater13 replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sick release mate, personally though, wouldnt it be easier for you to make weapons of a similar platform with the animations that are already done? Just a general question. Like for example, since you have awesome animations for the AR15 platform, wouldnt it be easier for you just to model a 416/417 and slap on the same animations before making a weapon pack with totally different animation? Please dont get me wrong where I'm telling you what to do, but Im just curious as this would be my thought process. God speed Toadie. -
Cheytac M200
blackwater13 replied to sgt m.stonebridge's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This needs to have some animations and 110% needed in game! -
RHS Escalation (AFRF and USAF)
blackwater13 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hopefully the mk18s and other stuff that has been hidden would return to the state it was like in 3.7 where it was accessible in the VA.- 16573 replies
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Aight I have tried it out and it works out! Well I also do hope that can be fixed if its ever made possible, and I do hope for the 2D variants, it would have the ability to look through 1x in 3D and 4x in 2D, which is similar to your ACOG scopes, where you have a 2D view when looking through the scope, and when you switch to 1x, it will look through the spectre like a normal RDS. I supposed that will fix changing zoom values with the fire selector. Do take my request into consideration! I think people might agree with me. Thanks once again!
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I have a few suggestions too Iansky. It all on the spectre. I notice in order to change zoom values of the scope itself, you have to change the firemode, and i assume full auto would be the scope on 1x and 4x would be on semi. But to be honest, it would be easier if we could toggle 1x, 4x, and BUIS/BURDS with the change optic key, just like some other mods. This would give us the freedom to use full or semi on either 1x or 4x - Redundant to go full auto on 4x as its not feasible in real life, but for the sake of realism and operator's freedom. Also another thing mainly on the 2D variant. Is it also possible to have the scope 4x on 2D, but 1x not on 2D? It would be like some scopes made by Roberthammer, such as his ACOG, it can go 2D 4x zoom on his ACOG, but when you use the BUIS/BURDS, it goes into the 3D way where you can see the whole weapon and looking through the sight. I hope you get what I mean. All this is just some suggestions to help make your elcans feel more realistic and immersive. Other than that. I really appreciate and love this scopes. Thank you Iansky and RobertHammer.
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Toadie's SmallArms and Animations for Arma3
blackwater13 replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
awesome release Toadie. Just to confirm, the RHS config might not be working, Im using it but its still unable to use RHS M249 rounds, anyone can confirm? -
I just hope Arma releases its update so you can release the spectres. Im like screw the arma patch, just gimme that scope :p
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AWESOME! Hope there are 2D variants as I requested! Hope its released in a few hours too! Thanks Iansky, your work is just....amazing
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Toadie's SmallArms and Animations for Arma3
blackwater13 replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome! Hey just to ask if its possible to add a tri-rail as well as a suppressor? Id thats possible, a Mk46 is technically done as well! I mean its just 2 additional parts as you already have the main body. Cheers Toadie, friggin awesome work mate -
Cheers that would be awesome. 3D scopes now are just horrible imo
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Just to ask, what is this new sight thing that BI is adding in? And will there be a 2D variant? Personally dont like the 3d variant of scopes in the game due to the unrealistic amount of sway, and aiming with the 3D sights tend to make the reticle itself smaller as its a little more zoomed out as compared to a 2D scope. Unless BI or someone implements a 3D scope system similar to Red Orchestra 2, then that would be great, but arma's 3D scopes at the moment are just plain horrible, and since you have not released it, is it possible you have a 2D variant available?
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SOCMOD Release Thread
blackwater13 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What? Are you serious? If so, the SOCMOD team would definitely tell us. April fools is long over mate =/ -
Hello Iansky, just to ask, ive read about plans about the 3x magnifier with the aimpoint T1 and such, is that going to be part of the release or is that WIP? And hoping all is well with your preparations with the release of all your scopes, especially the SpectreDR. Take it easy mate!
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Kunduz, Afghanistan [10km] v1.20
blackwater13 replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for featuring my community's video on the main page. Really had a lovely time in the map, though it tends to lag and we have to set our view distance and object view distance to like 1000, but it was really awesome. Many thanks from SG Milsim Gaming Community!