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MrSanchez

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Everything posted by MrSanchez

  1. MrSanchez

    Shoot back

    How would I detect if a player fires his gun?
  2. I can't seem to find anyone with this question... weird.. Is there some way of using arma 2's local chat (direct communication) but scripted. As I'm trying to make a briefing which I prefer not to do in sideChat as the leader is infront of his men.. there's vehicle chat, groupchat, sidechat, global chat, but no local chat?
  3. MrSanchez

    Local chat question

    But Kylania, you did use a speechfile for that, roger.ogg i thought.. here class ex_roger { name = "ex_roger"; // Name for mission editor sound[] = {\sound\roger.ogg, db + 0, 1.0}; title = "This is being used by directSay so without a lip file my mouth is still moving."; // Text for radio message }; edit: would using an empty .ogg file work? so no error.. no lip move or speech.
  4. MrSanchez

    Local chat question

    Quite a funny yet interesting mission you got there, awesome for determining the different text styles, as you said. I will try and find the directSay part ;) edit: found all of it I guess, but does directSay require a speech file? edit2: after removing kylania's sound lines, like the .ogg lines, i started the mission, and started the chat conversation and gave me an error like sound/greet.ogg not found, yet it continued with the other directSay lines perfectly as I wanted.. in local chat, how to get rid of the first error, so use directSay without a speech file?
  5. MrSanchez

    Local chat question

    How am I supposed to use this? can anyone show me an example of using this, as I don't know where and how to put it in the description.ext, I don't get the radio protocol part and the kbAddTopic seems very odd to me. I suppose it doesn't work like groupChat or sideChat? I'm new to Arma editing yet an expert in other languages, but can anyone show me an example of usage?
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