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Redphoenix

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Everything posted by Redphoenix

  1. Redphoenix

    RHS Escalation (AFRF and USAF)

    It's a huge effort to port such an amazing plane into Arma. We want to hold the candle to Olegs' project, so we wont port that in one day. We want to make it perfect ;)
  2. Redphoenix

    Refined Vehicles

    http://steamcommunity.com/sharedfiles/filedetails/?id=394218952
  3. Maybe this? http://feedback.arma3.com/view.php?id=22881
  4. Updated the first post with roundels for aircrafts, as well as the old CSAT flag. Have fun. If you want to use it, it could look like this
  5. Redphoenix

    Refined Vehicles

    So, I thought what I could do for the next version. Because I do aim more and more for believable vehicles, the air units went into focus. The lack of "liveliness" always was kind of annyoing. So I decided to give it a try. First off will be the OPFOR jet, recieving new material files with reworked smdi and co textures.
  6. Redphoenix

    RHS Escalation (AFRF and USAF)

    I actually wanted to imply that they open a feedback tracker... But seems like it didn't work :(
  7. Redphoenix

    RHS Escalation (AFRF and USAF)

    Why should it?
  8. Redphoenix

    Arma 3 - Marksmen Community Challenge

    I really did hope for BI to make at least ONE to bring the possbility for bolt-action rifles into the game. But that will never happen now. Excuse will probably the same as for tracked amphibious vehicles. "Wasn't planned, so why bothering implementing it."
  9. Tried it, but my game crashes on start-up. Well, no pr0n graphic for me then....
  10. Redphoenix

    Development Blog & Reveals

    There better should be.
  11. So how does it work? Just copy into A3 Main folder and start-up the game?
  12. Redphoenix

    RHS Escalation (AFRF and USAF)

    If Bohemia clears all the barriers we encountered, sure. But in the current state, we have to see how far Mr. God himself (aka reyhard) can develop his idea.
  13. Redphoenix

    Refined Vehicles

    I can try adjusting the AI. But I haven't a lot of time recently, so it may take a while.
  14. Redphoenix

    Respawn script?

    Just use the modules. They do theire job quite well.
  15. Redphoenix

    Refined Vehicles

    Hotfix: https://dl.dropboxusercontent.com/u/84370332/Refined_Vehicles/%40RPA_Refined_Vehicles.zip For those who haven't noticed it yet, but Refined Vehicles is now available on Steam Workshop! http://steamcommunity.com/workshop/filedetails/?id=394254693
  16. Redphoenix

    RHS Escalation (AFRF and USAF)

    Send us soundfiles and we do it :P
  17. Redphoenix

    RHS Escalation (AFRF and USAF)

    Okay, this is getting absurd..... End of discussion for me.
  18. Redphoenix

    RHS Escalation (AFRF and USAF)

    Ok, just to make sure. It's too hard for you fellow players to: - Create a folder (one click) - Unzip an archive (two clicks) - and run the *.bat? (double click) So 5x2= 10 clicks are too many for your players. Thats...... interesting..... We cannot make it any easier for people to download the beta.
  19. Redphoenix

    RHS Escalation (AFRF and USAF)

    Reyhard is going to open a feedback tracker soon. So if you want to support him, you can do that there.
  20. Redphoenix

    RHS Escalation (AFRF and USAF)

    Here are two screens from the latest iteration of Reyhards work. http://abload.de/img/arma32015-02-2122-45-obund.png http://abload.de/img/arma32015-02-2122-45-75u68.png Performance wise, it has no impacts on my computer (playing with ALL settings on ultra - but without post processing)
  21. Redphoenix

    Refined Vehicles

    Try with latest RC1.40. Should be better. As for the Fennek: When does this happen? I know that I have maxSpeed wrong in config, but it should still reach 105kph. Anyway, will update that one shortly.
  22. Redphoenix

    RHS Escalation (AFRF and USAF)

    As of next version you have to pay for our premium content.
  23. Redphoenix

    Refined Vehicles

    Some WIP Screenshots of what is coming (finally) next:
  24. Redphoenix

    Refined Vehicles

    Haha, no, its all fine, that was me :)
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