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panimala

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Everything posted by panimala

  1. panimala

    RHS Escalation (AFRF and USAF)

    Thanks for the latest update. Many great new additions, from things such as the PKM and AKM to the new vehicles to the smaller things such as the single-use flare launchers. :) Keep up the good work to everyone involved with the project.
  2. panimala

    Niko's Uniforms Mega Packs

    Thanks for the release niko. :) Vests are great! Can I hope to see flat versions of the uniforms in the future? Like an all olive drab, all black, all white uniform and so on. The upper parts of them are already finished. ;) Keep up the good work.
  3. Thanks for the update Drill, and for letting us edit your work. I have personally changed overall presentation to something more subtle. The keybind is also changed to ALT Tilde. I'll drop my edit in here. NOTE: This pbo does not have CBA support. https://www.dropbox.com/s/h9i1db0z7h6adro/%40d_finger.rar?dl=0 Video clip:http://a.pomf.se/lpakrc.webm ante185: The mauser is from the Iron Front game, ported over to Arma 3 using the IFA3 mod. :)
  4. Finally isla duala support! Nice work. Not a fan of the big splash icons all over the main menu though.
  5. https://a.pomf.se/mzvnrp.webm I made a short clip that demonstrates the mod in action.
  6. This sounds like a neat concept, is there a screenshot of video available showing it off?
  7. Looks super so far, looking forward to the release.
  8. Great job on the animations. Some of the hand signal implementation I've seen over the years have had quite wonky animations but these are great. :)
  9. Nice work. The 40mm stood out to me in particular. Sounds great, although it feels to me a bit light, as a third person sound (?). Yes, it could definately be worth looking into lowering environment sounds to have the firefights more room to breathe sound-wise. :)
  10. panimala

    Ewk_cigs

    Great and fun mod, MrEwok. :) Are you looking into making some shorter cigar variants? Like a medium one, and a stump.
  11. This 'mod' is absolutely great. Great job with the icons for the gear, the reasonable inventory space and all the other Arma 3 features well incorporated. I'm looking at changing some of the sounds though, namely weapon sounds. When I replace the .wss files that I want and launch the game, it renders the entire pbo missing, including the textures and other files within it. I've currently tried this with the LIB_US_Weapons.pbo. Any input would be appreciated.
  12. panimala

    Niko's Uniforms Mega Packs

    Good release Niko, although I am lacking class lists for these uniforms. ;) I'm missing the vests, looking forward to them.
  13. panimala

    Paddle Mod - RELEASED!

    Super cool! :D Great job.
  14. panimala

    Gorgona, Italy (terrain)

    Great island. Small in megabyte size, well optimized yet good looking with its pretty sat map. Only downside is that the forests may feel a bit bland once you're in them. Looking forward to seeing more from you. :)
  15. panimala

    G36

    Nice variety, looking forward to updates. :) Are you working for it to include the optics as well?
  16. panimala

    Ambient battle sounds Module

    Nice little module. I like that you can increase the intensity of it too. :)
  17. panimala

    G36

    This thread is as explanatory as this reply.
  18. panimala

    JSRS3: DragonFyre

    I used to run Arma 3 in the Windows volume mixer at 100%, and the effects volume in game at 20%. Now i swapped it around so the in-game effects volume is at 100% and the windows volume mixer setting for Arma 3 is at 20%. Not having the issue anymore. Obviously this is not proper solution to advice all users to do this but it's a viable workaround for me.
  19. panimala

    CCIP script for aircrafts

    Great little addon, thanks for updating it. I prefer streamlining bomb drops like this as opposed to not having a clue where bombs land as if you were a WW2 pilot. Could we see support for RHS aircraft in the future?
  20. panimala

    Authentic Gameplay Modification

    I am enjoying the recent updates with fast roping and whatnot, great job. :) My group has been using AGM since the beginning basically. I wonder though, if you are going to do something with the movement and the possibility of heavy gear slowing you down. For example I don't think you should be able to sprint while carrying a backpack. Currently everyone can run around with a full loadout including a fully loaded backpack with extra mags and medic gear without any downside. Most soldiers leave their backpack at base or at their outpost when they go out on patrol or whatever just because of the cheer weight it adds. I would totally dig having to ditch your backpack if a fight breaks out to give you extra mobility, only to pick it up afterwards. I think it would have a large and positive gameplay impact for the sake of realism. ;)
  21. The lower frequencies were active a bit too long in the early video for the sniper rifles in my opinion, that's what i meant.
  22. Sounds good and balanced so far, I notice improvements on the heavier calibers that had a bit too long kick earlier. Also youtube video on the JSRS RC when ;)
  23. panimala

    JSRS3: DragonFyre

    Thanks for the optional bullet crack config LJ. The one in question http://forums.bistudio.com/showthread.php?187317-JSRS3-DragonFyre-RC-Release&p=2853007&viewfull=1#post2853007
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