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handicap

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Everything posted by handicap

  1. I just reinstalled ARMA after about an 8 month hiatus due to burnout and immediately started getting busy with Eden to see how versatile it is/can be. I'm about 90% of the way done with the simple 2-man mission I'm working on but would love to flush it out more with proper tasks and intel vs the trigger driven movement waypoints I'm using right now. I googled around for about an hour last night trying to find something relevant to Eden's Intel modules and their proper setup and syncing but the two videos I did find didn't work for me. I'm probably just dumb but can someone help me by spelling out a step-by-step task creation / assignment / failed / succeeded process? For the moment I'm going to spend my last hour at work trying to figure out how to do cinematic intro and outro pieces. EDIT: I'm trying to this without any scripting, just using the sync capability of the modules within the editor.
  2. It's been over six months since I last checked out this mod's progress. I'm glad that the work has been continuous, keep it up gents. A proper A3 series of 60's is what this game (and community) has been waiting for.
  3. You do realize that it's only been 3 days since he made the original post, right?
  4. handicap

    CH-46 Knight

    Yeah, I'm up on Cherry Point, seeing Pedro up and about was a common occurrence throughout the day.
  5. handicap

    CH-46 Knight

    Correct https://en.wikipedia.org/wiki/VMR-1
  6. I once watched one of these roll over a double stack of 155's in Iraq. The only injury was to the gunner, who jumped off of the roof while it was still rolling and broke his ankle. Then they left their weapons and ammo (literally all weapons and ammo, to include personal) in the vehicle to burn so I got to sit there for 14 hours providing security on the wreck until EOD and CLB finished fighting and came out to drag it off the side of the road and back to the DRMO lot.
  7. handicap

    CH-46 Knight

    So uh... If you guys want pictures of Navy/Marine Corps aircraft I actually work on a Marine Corps base and can get detailed shots of various aircraft. The 46 not so much since they've been taken out of service but there are a couple of display models of Pedro up in the area. But Ospreys, Prowlers, Harriers, Cobras, Hueys..
  8. handicap

    CH-46 Knight

    Where is a Pedro variant in the list of possibilities? Or has that even been considered? :D
  9. How has the integration with RotorLib been for you guys? Some mod aircraft are extremely sensitive to the AFM. Have you guys been able to test it much like you said you were seeking to do?
  10. handicap

    TOH South Asia Map

    Reading the entire thread is sometimes key to having your dreams fulfilled, friend.
  11. handicap

    ARP2 Objects Pack

    Download MCC and use it's 3D editor. Not as pretty as Zeus but a lot more funtional.
  12. handicap

    ASR AI 3

    Is there any confirmation of ASR AI having compatibility issues with any other mods? We run MCC and ALiVE on our server and, after installing ASR AI onto the server and booting it up, the server hangs and fails to boot after a few minutes. No .rpt is generated by the event so I can't figure out where to begin troubleshooting the mod. I run it on my rig with both ALiVE and MCC on with no issues so I'm kind of stumped here.
  13. handicap

    Zee Identity Pack

    There were female models in ARMA 2.. --- Zee, keep up the great work. Everytime I come back and look at this thread you've made leaps and bounds in forward progress. Kudos.
  14. handicap

    ASR AI 3

    Need some help troubleshooting: -Dedicated server CBA is up to date and the only other mod we have that tampers with AI is MCC but I was fairly certain that was only if you gave a unit to Gaia for control. The issue I'm having is that, after installing it on the server, the server won't boot up. Not sure if this would show up in the .rpt or not for the server but I looked and couldn't see anything related to it. Not really sure where to go from there and I'd really like to get this mod running so that we have some worthwhile AI to slam our heads against.
  15. handicap

    HAFM ISIS Addon

    Glad to see that you're still around ;) I'll throw this up on our servers tonight, we've been looking for a good representation of ISIS to destroy.
  16. Having this issue as well except for it's the AI refusing to follow the flyinHeight commands for waypoints unless the waypoint speed is set to limited. The bird, with flyinHeight set to 20m (out over the ocean, not over terrain) and speed set to full or normal, climbs until it reaches the next waypoint in the chain and then spends 5 minutes trying to come down from 1300m to 20m.
  17. Enjoying these thuroughly! Thank you for the great work! http://i.imgur.com/TAAb1Yq.jpg (425 kB)
  18. handicap

    Authentic Gameplay Modification

    Thank you so much! I'll test it all out and let you know how it goes this weekend.
  19. handicap

    GTA V Map in ArmA3

    Technically that section of the rules is referring to addon content created by other members of the community. If you want to get general and really loose with the definition of "addon/mod content created by others" then you could include items from another IP but that's not specifically what it is referring to or referencing. Either way, we all -know- that if the OP had come in here with a workable map that included links to download from it would be insta-ban. He came in asking if it was legal to share. We all said it's not legal to publicly share it, which is true, but there's also nothing to stop him from using it on his own. To each his own, he'll do what he wants to do. If editing someone elses mod for personal use was such a horrid thing and tracked as closely as you all have made it sound thing then I'd be willing to bet that half of the users of this forum with knowledge on the "how to" behind editing configs or other, more in-depth processes, would be long gone.
  20. handicap

    GTA V Map in ArmA3

    He understands that he cannot distribute it to the ARMA 3 Community. Everything else falls under if Rockstar is truly going to track him down for ripping the terrain out of GTA V and pushing it into another game, which, unless he starts publicly passing the files out to anyone who wants them, I highly doubt they will do. They're not going to waste time tracking 1 person down because he played around with the files in the game so that he could use them in another one unless he tries to make a profit off of it or begins distributing it publicly. BIS also has nothing to do with the activity at all aside from it being referenced on their forums, which is not illegal in the slightest, as they're not actively involved in the hosting or sharing of said files. Calm your tits there, friend. I also think that the phrase you were looking for is "this community does not condone" activity like this.
  21. handicap

    Authentic Gameplay Modification

    Step 1: Create Marker Step 2: Name said marker "respawn_east" or "respawn_west" or "respawn_guerilla" depending on which faction you are using. Step 3: Move said marker to where you would like the respawn point to be. Step 4: Profit. Works even without AGM. That's the way I do it at least. Module respawn markers, from my experience, have never been as reliable as simple invisible markers.
  22. handicap

    Authentic Gameplay Modification

    And that can all just be tossed into an init line on a unit? Sorry for the 20 questions. I can do triggers, mods, config edits and all but I'm uncertain about this.
  23. handicap

    Authentic Gameplay Modification

    So would that look like the following by chance? I'm not a code guy at all but if I can stick something like this into a units init line it will work wonders for mission building. if (isServer) then { [this, 999999] call AGM_Medical_fnc_knockOut; this setDamage 0.5; }; Sorry if it looks messy.. Not having Notepad++ on my work computer screws with my formatting.
  24. I'm just patiently waiting for that EC635 to get released with the pack. <3 I know for a fact that I'll be pretty much forcing this on my guys and ditching the current Russian pack we use when it releases in full.
  25. handicap

    GTA V Map in ArmA3

    The bottom line here is that without Rockstar's permission you can't release the map to the A3 community. What you do on your own computer in your own time is nobody's business. You should PM me some screenshots though. :P
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