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Grease

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Posts posted by Grease


  1. While the above poster linked a screenshot with an overly blue colorfilter, the fact of the matter is that there is very little blue going on in the shaded areas during daytime in Arma2. Shadows aren't black in reality, ya know -- only in photos does this happen as cameras are bad at picking up contrast levels.

    Also as it stands now the game is woefully under-saturated. Anything the sun hits gets quite a bit more color than what is portrayed in this engine at the moment. Desaturated+high contrast =/= realistic.

    Here we go:

    (screenshot from ArmA2oa betapatch 93825 / DayZ / 10am in-game)

    I'd just like to repeat: The human eye isn't a camera. It can pick up a lot more contrast levels and don't convert any shade into black just because there's a little sun around. So don't use photos as reference for designing tone mapping ingame if you're shooting for realism.

    Now I can turn up digital vibrance in nvidia settings, which does add some more much needed color to the game, but it does not take care of the shadows and strongly fluctuating gamma levels depending on where I'm standing/looking.

    Reducing the ammount of detail lost in shadows (lowering dynamic contrast levels) would be a step in the right direction. :)

    I really liked it the screenshots, looks awesome!I love the coloration.

    And talking about this, do you gus recommend any color filter/color mod?

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