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chrys45

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Posts posted by chrys45


  1. Hi all

    I want to create weapons in zeus (not in a crate)

    but I got the problem that I cant create custom weapons like ak47 from hlc mod. The vanilla weapons

    are all createable in zeus. In 2d editor i normaly use:

    Waffe1 = "GroundWeaponHolder" createVehicle getpos this;

    Waffe1 addWeaponCargo ["RH_M9",1];

    Waffe1 setPos [getPos this select 0,getPos this select 1,1.23];

    Waffe1 setdir 355;

    But if I use that code with _Waffe1 in zeus with mcc and write it in a grass cutter init, it might works also, but unfortunately I cant move this weopon like the vanilla BIS ones that are already in zeus.

    I hope someone can help me


  2. ASDG is not a mod, but a team tag. Which mod are you talking about exactly ? JointRails can't make weapons disappear. For the second thing, sure, VTN devs or someone else would have to make a JR compatibility config for VTN.

    Ok, thanks. I'm talking about Veteran Mod:

    http://forums.bistudio.com/showthread.php?184579-Veteran-mod-%28VTN%29-announcement-and-WIP/page32

    I already asked them and it seems like they dont., ... looks like it's on my own.

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