Jump to content

calebfg2

Member
  • Content Count

    35
  • Joined

  • Last visited

  • Medals

Everything posted by calebfg2

  1. calebfg2

    RHS Escalation (AFRF and USAF)

    Thanks for the helpful reply
  2. calebfg2

    RHS Escalation (AFRF and USAF)

    The M107 is frustrating. Shoot one mag through it and the ACE heat dispersion makes it useless.
  3. calebfg2

    Dagger Scopes for Arma 3

    I can't see any of the clips ons. Any tips?
  4. I'm using the Alive mod to spawn civilians in an area. However, the modules seem to disable my arma editor triggers anyone know how to fix this?
  5. calebfg2

    United States Air Force( 2015)

    Can a 10-12 man team HALO out of the C-130 or C-17? RHS C-130 is too glitchy
  6. I'm using the RHS C-130 to transport players for a mission. I have it sitting on the runway. I do not want it to move until everyone is in. Here's what I've tried. Created Load waypoint Created get in waypoint for players sync'd the two No matter what I try, he sits for 30 seconds and then takes off. I've also tried a trigger. Created a hold waypoint then a move waypoint set the trigger to switch and radio alpha activation sync'd to the hold waypoint plane takes off after 30 seconds Any ideas?
  7. I've seen that suggested elsewhere but I don't know how to code it.
  8. calebfg2

    IR Illuminator

    I'm just thinking if we can make strobes and lasers, why not illumination? Surely someone has thought of it before, just wondering if there is a big roadblock.
  9. calebfg2

    FHQ Accessories pack

    I keep getting a no entry error 'bin\config/CfgWeapons.FHQ_optic_aim' I am using load out editor. any ideas?
  10. calebfg2

    ACE for OA 1.13

    my interaction menus aren't working. I have combined operations can't find ace_keys.hpp under userconfig only see the client side config please help?
×