marsell
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Everything posted by marsell
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Coming up with new animations is expensive. Personally, I'd much rather BIS focus their limited resources on things more important than a minor cosmetic issue, especially when that minor cosmetic issue would cost a lot to fix.
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Most people who aren't in the software or game dev communities fail to realise just how much work it often takes to do seemingly simple things. I doubt that BIS is rolling in dosh, because making a competitive FPS is damn expensive (and every generation gets worse). Even factoring in BIS's more limited manpower, and lower Czech costs, we're still talking a big wallop of money to make Arma 3.
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I like this update. A lot. The bootcamp is an enjoyable and polished addition, and I am a complete fan of the direction BIS is going with the addition of fatigue/sway. Transport, traveling light, and moving deliberately have become even more important, which is great. Luckily I had no problems with mods (thanks, LordJarhead!).
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Requesting a clear status update on Java support for Arma 3
marsell replied to seannybgoode's topic in ARMA 3 - BETA DISCUSSION
My apologies, I came across wrong. I'm a bit leery of counting chickens before they've hatched, especially these ones. However, if you want to take a stab at ARMA AI on CUDA, all the more power to you. Who knows, something nice for the community might happen. :) -
Requesting a clear status update on Java support for Arma 3
marsell replied to seannybgoode's topic in ARMA 3 - BETA DISCUSSION
Do you have any non-trivial experience with CUDA? Or AI? More importantly, both? CUDA isn't some magic dust that makes everything go faster. There are limitations and trade-offs made by GPUs, otherwise they would have replaced CPUs. The myriad forms of OO (of which Java's is only one rather limited example) are a kind of organization and reasoning about a program and its data. I was under the impression that the programming community at large has decided that OO has its place, but it's not a silver bullet. More specifically, I refer you to the Expression Problem. The bigger "problem" with mods is that there are a lot of amateur programmers working on them as well. This is something to be encouraged, but it also means that the code isn't the nicest; I don't know whether some form of dispatch in there will make any difference. Java would be handy, but for reasons completely unrelated to OO.