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RedShootLeo

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Posts posted by RedShootLeo


  1. Ops... I'm so sorry, i didn't knew i shouldn't talk about it... hope it doesn't brings you any problems. But ye, eventually i will buy the ArmA 2 + OA bundle, because this game is just amazing, and playing multiplayer should be so much fun, but right now i don't have the financial capability of doing so, but i will buy the game. Thanks for everything, and i will be sure to let you know when i buy the game! :D

    ---------- Post added at 16:09 ---------- Previous post was at 15:41 ----------

    But just one more thing, is there a way to add at least 1 unit under my command? Because just by myself is hard... preferably i would like to add 2 more, but just 1 is good... i just don't know how, cuz when i add the unit, i can't make the player a squad leader, cuz it messes up the mission, i think... is there any other way?


  2. Wow, you are such a good guy O.O. I know i shouldn't be doing this, but my ArmA 2 is a cracked one, i don't have much money to spend on games, and I'm still collecting the necessary money to buy the pack. What brought me to ArmA was the DayZ Mod, but sadly i discovered that is was multiplayer only... and cracked versions can't play on multiplayer. I'd absolutely love to play this mission with you, especially because this is a series, so it's not just this one mission, there's 2 more, and it would be fun to play it with such a nice person, but i can't... so sorry. And thanks for the help, i will do as you say and add at least some ammo, just so i can go past some zombies, because you only get to survive 3 hits, so it's absolutely too hard for me to go legit, also because i don't know how the zombies "work". By work, i mean i don't know how they react to you, if they see you, if they hear you, i don't know; and they are fast!

    Gotta go to sleep now, see you in about 6-7 hours.


  3. I appreciate you wanting to help me to that extend! I can tell you are a very good person, and if you don't mind, i will redirect all of the people i find having trouble to you (I don't want to cause you any trouble, so if you don't want me to do this, just tell me something, i understand it can be kind of bothersome to have people asking you stuff all the time).

    So, about that thing, i think i have it figured out, I'm going to give it a try and we will see about it. By the way, when you told me to delete all those starting guys, i don't know if that would be a good idea, because all of them are scripted to a storyline, or something like that, so i think it would mess up the mission somehow. Maybe i should've done this from the beginning, but there is the mission, you might be interested in checking it out (but don't force yourself, you've been of great help already!).

    http://www.armaholic.com/page.php?id=14211&a=dl

    EDIT: Ohh, and by the way, you could've told me it was INSIDE THE GAME... i was searching inside the mission folder all along for the object i placed...

    EDIT (2): I've placed the bunker, added the line, and previewed the mission. When i get closer to the bunk, nothing pops up, am i supposed to press something, or what? xD Maybe I've done something wrong.

    EDIT (3): Oh boy, do i feel stupid. I needed to look at ceiling of the bunker... xD

    EDIT (4 - Too many editions): It's not working... first time i tried it something popped up saying it couldn't find some kind of script... I'm going to reload the mission to see if it pops again and i can tell you what script it is.

    SCRIPT: bon_recruit_units\open_dialog.sqf not found


  4. Ohhh, sorry, it seems i posted the comment before even seeing if someone had answered...

    ---------- Post added at 00:41 ---------- Previous post was at 23:40 ----------

    Wow, so much stuff... I'll give my best to accomplish this but Im a noob so... Im probably gonna mess it up somehow.

    ---------- Post added at 01:02 ---------- Previous post was at 00:41 ----------

    (in the init line of that object you put this code-->

    Code:

    this addAction ["Recruit Units","bon_recruit_units\open_dialog.sqf"])

    Dude, are you talking about the desired object that i want to make the "recruiting point"? If so, how am i supposed to find that object? Is it in the mission init? Or am i supposed to find that object's own init? Dude you gotta tell me step-by-step, even the minor details, cuz I'm totally new at this.


  5. In the script is says that it's Desert. The map Im using is Chernarus... won't this be a problem?

    ---------- Post added at 15:28 ---------- Previous post was at 15:22 ----------

    And about this AI Recruitment, how the hell do i install this? I already extracted the bon_recruit_units to the desired mission folder, but i don't know how to add that line to the init, i mean, i do know HOW, i just don't know WHERE in the file i should add that.

    ---------- Post added at 16:26 ---------- Previous post was at 15:28 ----------

    One more thing, i tried that thing you said in the first place, to make a group, and is it like this(?): http://img14.imageshack.us/img14/4526/thingy3.png (499 kB)

    Cuz when i started the game it said something like a script couldn't load, and then when it started, we were just falling into the void.


  6. thingyo.pngWell sir... huh... it's basically like this: http://img443.imageshack.us/img443/1525/thingyo.png (139 kB)

    Is it helpful? '.'

    More info: I get to choose between all of those. It's meant to be played with a friend, so there's no actual team leader, because it's only you, and your friend it's a entirely different character. It's a zombie survival mission.

    EDIT: MOAR INFOW! http://img20.imageshack.us/img20/561/thingy2v.png (294 kB)

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