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Detaunted

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About Detaunted

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  1. The following is a list of ideas which I've made over time, I'm sorry for 3 things: 1: It being out of order (I ran out of room on my notepad so I wrote between the lines) 2: If I say something that someone else already has, and 3: If I mention something that has already been confirmed (I did read the thread, but there is so many things :p) (1) Vehicles can fall apart (All vehicles come apart in a way) - Tank treads fall off - Boats propeller breaks if beached - Helis lose rotor blades or tail - Car tyres pop or fall off (also doors) - Planes/jets loose landing gear/wings or rear door [C-130]) (2) Fixed reloading? - When playing ARMA 2 I realised its much quicker to reload a pistol while prone than standing - Reloading without depleting the magazine gives you +1 bullet (already loaded in the chamber) (3) Advanced air vehicles - Cool effect when jets can reach mach 1 - If a pilot ejects, it will take the seat out with them. - Parachute will be more stable - what if a C-130 dives and reaches mach 1? wings break off? (4) Better sounds - More realistic or - Beasty sounds? (Example 1)( ) But I think realistic sounds have been already added... - Also the further a gunshot or vehicle is from you, the longer it will take the sound to reach you) (5) Weight affects you/your vehicle - More weight on you means you have less stamina/speed - And more fuel/ammo/people in a jet = more weight/higher stall speed?) (6) Enhanced air vehicles - More fuel in a jet = bigger boom when it crashes? - Also helis/jets can drop their spare fuel tanks for less weight or as a possible bomb? - Possibility to easily use 'vector thrust" and do ?(7) Customisable vehicles (land, sea, and air) - In the editor or before a mission, You can select the type and quantity of guns/missiles/bombs you will have in/on your vehicle. - So if you wanted, you could have a jet with 4 CBU-87 cluster bombs, 2 CH-29 missiles, and maybe a gau-8 if it will fit? :p - or maybe you could have a mi-24 with 2 miniguns and 2 rocket pods :cool: - or if your feeling like something to brighten up your day, you could drop a MOAB or something like such from a C-130? :D - You can also select the type of countermeasure? Flares, ECM, IRCM, Trophy, etc (8) Simple Scripting - I really badly want something like the flow chart from Cryengine, Its so helpful and easy to use. (9) Map and game-mode ideas - Thick fog only in some areas (not ontop mountains) The fog could also be an area effect that you can place? - Free roam game-mode: - People walk/drive around urban/rural areas and have conversations with eachother - The 2 main armies fight eachother and capture towns (There are guerrillas and PMCs) - You start off as a civilian whos family was sadly killed during a fight for the city you live in, You get to choose which side you want to fight with (opfor, blufor, guerrillas, pmc). Over time by completing missions given to you, you will gain access to new weapons/vehicles (like in ARMA 2 armoury) - While driving/walking around (if you haven't reported in for a new mission) there can be random encounters such as a civilian asking for your help to go rescue their family member(s) from the enemy - Also in your 'free time' you can enjoy the sights, or explore the map and search for weapons from crashed planes/helis (10) Extra ideas from my notepad (the ideas between ideas because i ran out of room) - Vehicles are not slow when offroad, instead there will be less traction and be more bumps - You can use a gryphon glider or a wing suit - Customisable weaponry while in the field, example here (I think it already has been added) - Customisable clothing (You can change the colour/thickness of a ghillie suit - Multiple weapon attachments of same category (2 lasers are better than one ;) or maybe 1 flash and 1 laser?) - You can use bipods on snipers, machine guns, assault rifles, etc - More ammo options (Frag rounds, Armour piercing, Incendiary, Tracer, Flechette, Rubber, etc) - Realistic weapon sights/scopes - Can drag bodies using the ragdoll physics, or pick up to move faster - you can move the attachments long the rail to where you want them - you can push the buttons on the holographic sight (I don't know what they do) - you can customise what's on the weapons sight (default, 3 dots, cross, etc) - you can toggle between the magnification on variable sniper scopes - option to separately modify the sensitivity of the mouse on the X and Y axis - A friends list :D unless the game will be only on steam... And that concludes my list ideas... As I mentioned earlier "I'm sorry for 3 things: It being out of order, If I say something that someone else already has, and if I mention something that has already been confirmed" ~Detaunted
  2. Epic job SkyNet, I really love the A.L.S.S, However I really would love to be able to have more of a choice with the loadout, by this I meant, I want to be able to chose how many bombs, missile, etc. So is it a possibility?
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