-
Content Count
938 -
Joined
-
Last visited
-
Medals
Everything posted by tremanarch
-
VTS 4.0 - Live Multiplayer Mission Creating Tool for A3
tremanarch replied to l etranger's topic in ARMA 3 - USER MISSIONS
Nice Mod ! Very powerful for just role-playing on the fly Is it possible to delete single opjects or to delete in a very small radius? And is it possible to change the GUI, maybe have some presets for it? -
:) i had an idea at the very start of the whole discussion: 1 minute of showcase heli doing nothing... record fps over time with fraps when the siren starts - just at start... no one jumped on it. need same settings just use very high as overall setting vsync off... maybe 128 audio channels... 1920x1080... recruit we just need to present some benches with this setting - i did - and the people will follow automatically. 2013-03-26 14:52:30 - arma3 Frames: 1852 - Time: 60000ms - Avg: 30.867 - Min: 27 - Max: 37 2500k 4.5 ghz - 8gb ram (1600) - 560ti 1gb vram (clk: 905mhz, mem: 2120mhz, shd: 1810 mhz) - ssd - win8 - 0.52 stable (no start params) - nvidia: 314.21
-
Alternative Midrange Detail Texture experiments
tremanarch replied to gammadust's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would have liked to see the airport from a > 100m range from above, as thats the hardest part overall, like you already stated. But I do like what Ive seen so far. edit its in the link, thx -
you cant use fraps at the same time... maybe you have some other injection stuff going on too -- the sharpen effect for distant trees i dont like. and the removal of the green colour is sometimes nice but sometimes too bright. original is still good! I can live without sweetFX and I probably will do in the future - its just to show what could be possible, and maybe if I wanna take some artistic screenshots. I also consider it as a bit of cheating cause it sharpens and makes it easier for the eye to spot soldiers in the bushes and far.. Think of it as taking drugs / coffeine / etc - sameish effect.
-
others i mainly use it to remove the green teint and some sharpness..
-
only slightly more sharpened and a little bit more contrast
-
The reason why servers are crashing (Stable patch 0.52) 25th March
tremanarch replied to terox's topic in ARMA 3 - MULTIPLAYER
thx mate just happened by accident. -
GLT Mod for ArmA 3 - Release Thread
tremanarch replied to [GLT] Legislator's topic in ARMA 3 - ADDONS & MODS: COMPLETE
wow great -
Cessna 185 Skywagon - Light Aircraft
tremanarch replied to [aps]gnat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://www.sendspace.com/file/u2dife -
midrange terrain texture replacement
tremanarch replied to bad benson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
maybe they havew already - but it wasnt high priority for alpha itself.. for now this mod will work just rgeat -
cores arent like cups and work load like fluid that you put wherever you want and balance out easy. 10% usage means that there a micro spikes that have 100% (so faster cpu is always needed) and there is time when processes are waiting. you just think that they must not wait and can calculate sth. - why do you think that? you must know sth. we others and most importantly BIS does not know about their own engine. why you dont tell us then?
-
midrange terrain texture replacement
tremanarch replied to bad benson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thx predator and indeed - they look best ! -
A.C.R.E - Advanced Combat Radio Environment for Arma 3
tremanarch replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Raptor I was asking cause we have an op going in a few minutes so I wanted to know if its worth to wait. -
make it bigger. i want to be able to drive to top on it^^
-
A.C.R.E - Advanced Combat Radio Environment for Arma 3
tremanarch replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
will there be a release today? -
Cessna 185 Skywagon - Light Aircraft
tremanarch replied to [aps]gnat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://www.youtube.com/watch?v=_6EcnzPP_BA -
Cessna 185 Skywagon - Light Aircraft
tremanarch replied to [aps]gnat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
there are no plane controls yet (using the stable steam version) -
Cessna 185 Skywagon - Light Aircraft
tremanarch replied to [aps]gnat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
somehow the controls are a bit weird.. Q is engine start and accelerate? Turn with A and D? but the mouse is inverted and cant turn with it.. -
great! so like the original one. its totally believable. BIS are the great masters! really good job, very interesting link :) I hear a Jet noise every 2 minutes ;)
-
challenger 2 main battle tank
tremanarch replied to don2k7's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
sry dont want to derail but with the new sea and water terrain i am inetrested in tanbks that drive under water ^^ -
yeah if a cheater said the truth and that he regretts it etc i would trust, but lies wont help
-
Altis very rough area proportions [Pic + details] (I was bored)
tremanarch replied to morthawt's topic in ARMA 3 - GENERAL
what is with hills. from above its calculated as plain, but it is not.. and houses with more floors they must be calculated aswell. at 45° its multiplicated with sqrt(2) -
It would be nice if servers would be flagged "moderated" if an admin came online. If this was a new attribute I would filter for it, and only play on moderated servers / where admins are online. this has become necessary in the last few months.
-
Voice Activation for Arma 3 via VAC Builder Profile and other software...
tremanarch replied to kwhy's topic in ARMA 3 - GENERAL
nice one -
and how do you call maps then? plans? ;)