After playing the current beta for a couple of hours or so here are my impressions:
WOW It's Carrier Command! and it looks pretty damned good especially for a beta.
Criticisms (some, at least, duplicating comments by others)
PATHFINDING - Sometimes good but sometimes it just breaks in a very bad way, Walruses becoming stuck against walls trees and rocks and sometimes this results in their destruction!
The game looks too foggy most of the time
Low detail textures. I'm assuming this is to keep the beta download footprint low though.
Maximum LOD set too low (imo)
Maximum visibility distance set too low, probably tied in with the fog issue.
Some effects like the laser need a bit of work (imo)
Would like to see a time multiplier and/or speed up the timewarp
Is there a way NOT to use timewarp to sail between the islands? If there isn't I would like to see this being possible. Thanks, Gazzereth, for pointing out my stupidity!
Please, please fix the pathfinding.
For a beta this game is just awesome, I mean really awesome, I can't wait to see the final! Good work Bohemia and thanks for NOT wrecking this long awaited remake! :)