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moondrift47

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Posts posted by moondrift47


  1. Its weird, its the same crashes I used to get with the vanilla version without your mod, just seems to be random at the moment not just when using presets the last one was just after sinking enemy carrier. I deleted the cfg files before when it happened just in case and it was ok for a bit then started aagin. When I first reloaded it and patched it it did say unable to write or create cfg file saving default or something???? how do I post a copy of file on here? can't see anything for attachments


  2. still crashing i'm afraid species

    ---------------------------------------------

    Log C:\Users\peter\Documents\CarrierCommand\crash.log started at 14.05. 21:04:07

    ------------------------------------

    BOB-PC, 14.05 2014 21:04:07

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 100def92 at 0

    Script callstack:

    Class: 'MyGame'

    Function: 'ArticleName'

    Stack trace:

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\deadlyislandsext.h:3130

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\CCGame.c:10582

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    CLI params: mod deadlyislands

    ---------------------------------------------

    Log C:\Users\peter\Documents\CarrierCommand\crash.log started at 18.05. 16:18:49

    ------------------------------------

    BOB-PC, 18.05 2014 16:18:49

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 1 at 1

    SymGetSymFromAddr:126, addr:0x00000001

    SymGetSymFromAddr:126, addr:0x00000001

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    CLI params: mod deadlyislands

    ---------------------------------------------

    Log C:\Users\peter\Documents\CarrierCommand\crash.log started at 18.05. 17:04:06

    ------------------------------------

    BOB-PC, 18.05 2014 17:04:06

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 100def92 at 0

    Script callstack:

    Class: 'MyGame'

    Function: 'ArticleName'

    Stack trace:

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\deadlyislandsext.h:3130

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\CCGame.c:10582

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    CLI params: mod deadlyislands

    ---------------------------------------------

    Log C:\Users\peter\Documents\CarrierCommand\crash.log started at 18.05. 17:44:00

    ------------------------------------

    BOB-PC, 18.05 2014 17:44:00

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 100def92 at 0

    Script callstack:

    Class: 'MyGame'

    Function: 'ArticleName'

    Stack trace:

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\deadlyislandsext.h:3130

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\CCGame.c:10582

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    CLI params: mod deadlyislands

    ---------------------------------------------

    Log C:\Users\peter\Documents\CarrierCommand\crash.log started at 18.05. 17:49:37

    ------------------------------------

    BOB-PC, 18.05 2014 17:49:37

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 100def92 at 0

    Script callstack:

    Class: 'MyGame'

    Function: 'ArticleName'

    Stack trace:

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\deadlyislandsext.h:3130

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\CCGame.c:10582

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    CLI params: mod deadlyislands

    ---------------------------------------------

    Log C:\Users\peter\Documents\CarrierCommand\crash.log started at 19.05. 20:31:52

    ------------------------------------

    BOB-PC, 19.05 2014 20:31:52

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 0 at 0

    SymGetSymFromAddr:126, addr:0x00000000

    SymGetSymFromAddr:126, addr:0x00000000

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    CLI params: mod deadlyislands

    ---------------------------------------------

    Log C:\Users\peter\Documents\CarrierCommand\crash.log started at 21.05. 21:11:24

    ------------------------------------

    BOB-PC, 21.05 2014 21:11:24

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 100def92 at 0

    Script callstack:

    Class: 'MyGame'

    Function: 'ArticleName'

    Stack trace:

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\deadlyislandsext.h:3130

    C:\Program Files\Bohemia Interactive\Carrier Command Gaea Mission\deadlyislands\scripts\CCGame.c:10582

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    [enf::ScriptContext::CopyString]: ??? addr:0x100def92

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    CLI params: mod deadlyislands


  3. Hi,

    I think I might know what the answer is to this but I will ask in case it is something others have discovered. I had to reinstall all of my programs recently due to HDD crash. I updated CCGM to latest patch directly without going through all of them. I put on this mod and it seems when I try to point the mouse at the numbers on the equip screen it comes up with an unhandled exception. Do I have to install all patches in order to get rid of the bugs?

    Thanks


  4. Thanks for the responses guys,

    yes I tried this with out the mods and it still does the same. the end of the message says JIT must be enabled. I am trying to update Java now and see if that helps. It only happens after the cut scene finishes just when the loading screen comes back on. Really puzzled as I have had nothing like this since the P&C beta stage.

    I have saved the game just before the crash happens i.e half way through killing the enemy carrier. How do I post it here so you guys can finish the carrier off and see if it happens to you?

    thanks


  5. I've used the torpedoes a few times against the carrier. It really is a skill thing. They are dumb fire weapons that go on a straight track which ever way you point them. They have a long range and go fast. At the moment as the enemy carrier is trying to escape I fly a manta directly up behind him then just out of range of AA guns I launch torpedo. I aim for engine pods, but they are hard to hit in this way so just a general hit causes quite a lot of damage.


  6. I am in the strategy game mode and one of the islands was being attacked by the enemy carrier. I wasn't too concerned about that one as it was a defence island with Deadly rating. However, below this island (quite a way) was a neutral island Lingard. When I went there to send a walrus to set up command centre, low and behold, there are all of the enemy carriers units, all 4 mantas and all 4 walruses, not doing anything, just staying all in one big group in the middle of the water!!!! Now the enemy carrier had been attacking the other island for a while and I guess this is why he couldn't take it. Once I destroyed all of his units, the map told me he was attacking a different island now he has been attacking this one ever since and leaving me to take the rest...... no real challenge but island strengths better balanced now.


  7. When I was playing beta 2 if you set the difficulty to hardest when you came to a defense island or most islands TBH the turrets would range from good to strong. Now It seems the turrets are weak to normal. This destroys the game as a challenge to me as it was so hard to complete against missile batteries and flak batteries and mantas with missiles, now everything just seems to be a variant on a machine gun or quad gun!!!!


  8. really depends on the strength level you set at the start. If you set low strength the enemy carrier seems to rarely use its M.A.N.T.A and W.A.L.R.U.S units but on the highest level it is more accurate and uses all of its units. On low level I can sail up to it and quite easily defeat it with just plasma cannon, but on hard some of these other tactics written here are quite effective. You just have to find your own way I guess.


  9. Log c:\users\peter\documents\carriercommand\crash.log started at 22:57:37:0667

    ------------------------------------

    PETER-PC, 09.04 2012 22:57:37

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 4099d3 at 48

    [enf::Set<enf::Pair<int,NCCGame::Achievement *> >::GetIndexOf]: ??? addr:0x004099d3

    [enf::Set<enf::Pair<int,NCCGame::Achievement *> >::GetIndexOf]: ??? addr:0x004099d3

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    ---------------------------------------------

    Log c:\users\peter\documents\carriercommand\crash.log started at 00:11:50:0162

    ------------------------------------

    PETER-PC, 10.04 2012 00:11:50

    Entity is already deleted

    Runtime mode

    ------------------------------------

    PETER-PC, 10.04 2012 00:12:13

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 417a5a at 0

    [enf::SArray<ent::Drone *,4>::GetCardinality]: ??? addr:0x00417a5a

    [enf::SArray<ent::Drone *,4>::GetCardinality]: ??? addr:0x00417a5a

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

    ---------------------------------------------

    Log c:\users\peter\documents\carriercommand\crash.log started at 20:10:40:0366

    ------------------------------------

    PETER-PC, 10.04 2012 20:10:40

    Unhandled exception

    Program: ...ctive\Carrier Command Gaea Mission\carrier.exe

    Reason: Access violation. Illegal read by 4099d3 at 48

    [enf::Set<enf::Pair<int,NCCGame::Achievement *> >::GetIndexOf]: ??? addr:0x004099d3

    [enf::Set<enf::Pair<int,NCCGame::Achievement *> >::GetIndexOf]: ??? addr:0x004099d3

    (Press Retry to debug the application - JIT must be enabled)

    Runtime mode

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