RogerJ
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Posts posted by RogerJ
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Use this tool: http://browser.six-projects.net/cfg_groups/East/config?version=67It will take you a little while to figure out the relationships between the class names and "configFiles", but this is a good way to learn.
Thank you, that was all I needed
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Thanks Jacmac
I use this in arma2
if (!isServer) exitWith {}; for "_i" from 1 to 2 do { grp = [getMarkerPos "ex_infant1", EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK_INS" >> "Infantry" >> "TK_INS_Group")] call BIS_fnc_spawnGroup; [grp, getMarkerPos "ex_infant1", 50] call bis_fnc_taskPatrol}What I need sao names, know where to find it?
OPF_F
Infantry = OIA_InfSquad
ArmAir= ?
Mechanized=?
Motorized=?
Armored=?
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How to create groups on the trigger?
Thanks
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you need a @ and make sure that the blackop_swat has another folder in side named addons... with the actuall .pbo files in it .. good luckOk now yes it worked,
very good job Ice!

thank you
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I can not find the units
unzipped blackop_swat in the ArmA3Alpha folder
includes the shortcut
-mod =@CBA_A3;@sthud_a3;@fhq_m4_a3;blackop_swat
and do not see the unit in the editor
Can someone help me?
thank you
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Is compatible with ACE, which also has a system of medicines?
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I am looking for a script that I can reserve some slots.
As in dominination, already tried using the domination i could not.
I need:
when the player access the slot once the mission gets the message 5 seconds to change, otherwise he is kicked to lobby
Edit script not know if anyone has or knows how to do and could help me I am grateful.
thank you
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The code below works in the preview editor, in dedicated server (MP) groups are created infinitely :(
what is wrong?
thank you
for "_i" from 1 to 2 do { grp = [getMarkerPos "ex_infant", EAST, (configFile >> "CfgGroups" >> "East" >> "BIS_TK_INS" >> "Infantry" >> "TK_INS_Group")] call BIS_fnc_spawnGroup; [grp, getMarkerPos "ex_infant", 50] call bis_fnc_taskPatrol} -
You'd use the MPRespawn eventhandler to move them into the vehicle after respawning normally. It should be quick enough that the player won't see the teleport.To move the respawn point you'd use setMarkerPosLocal command to move the respawn when you wanted to wherever the car is.
So that the respawn marker is moved with the vehicle?Put this in the init line of the vehicle.
0 = this spawn { _veh = _this; while {true} do { "respawn_west" setMarkerPosLocal (getPosATL _veh); sleep 1; }; };Thank you worked perfectly, I'm starting in edition of missions'll still need the help.
thank you
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I need help to create a respawn point for any vehicle.
I know respawn create the base with the marker.
But I do not know how to marker "follow" the vehicle when it is moved to another position.
You may have to create an action at vehicle maker to create it, if that's how to do?
thank you in advance
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No offense but I am having a REALLY hard time trying to understand what you are asking. Some sort of video problem? If so, what is it? Screenshots? You haven't really posted what the problem specifically is.Sorry my english is bad :(
Arma2 OA Original= playing, no problems
Arma2 OA +ACE+ACRE= playing, graphics problems (similar, artifacts)
Tested the integrity of the video card is a good.
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Hello to all
I have the Mod ACRE and their respective mod's needed and also with ACE mod their mod's needed.
After the installation of the mod and some game time the problem appears in the video.
There are problems with the VGA as tested with the other and the problem persists.
Anyone ever had a similar problem?
It may be a problem with my PC:
Motherboard Asus Rampage Extreme X79 Iv lga 775
CPU: Intel Quad Core 3.0
Video Card: HD 6870
Sound: sound blaste live 64
Memory: Corsair ddr3 1333
I do not know if the problem is the ACRE or ACE or my PC
I want to play with ACE + ACRE someone help me please
thank you
PS: I posted the same message on the topic of the ACRE
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Hello to all
I have the Mod ACRE and their respective mod's needed and also with ACE mod their mod's needed.
After the installation of the mod and some game time the problem appears in the video.
There are problems with the VGA as tested with the other and the problem persists.
Anyone ever had a similar problem?
It may be a problem with my PC:
Motherboard Asus Rampage Extreme X79 Iv lga 775
CPU: Intel Quad Core 3.0
Video Card: HD 6870
Sound: sound blaste live 64
Memory: Corsair ddr3 1333
I do not know if the problem is the ACRE or ACE or my PC
I want to play with ACE + ACRE someone help me please
thank you
PS: I'll post the same message in topic ACE
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No, you do not need to buy 2 copies of the game to be able to run a dedicated server.You can upload your local game files and start the dedicated and than (locally) start the game and join your dedicated server.
Thank gatei money almost without :)
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My doubt is:
I have a dedicated server in another country
Can I install my game to run in dedicated server arma2oaserver.exe
And Install the same game on my computer to run arma2OA.exe and access the server through the lobby?
Or need to buy two games to do this?
thank you
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I am editing TVT40 for use of my clan (I'm not a programmer).
What is the script where increased tail off and then delete the enemy of main missions?
What I want to do?
Bluefor X OPFOR mission in the main without enemies and change the goal of missions for the destruction MHQ with satchel chargers.
Could someone tell me what I need to change the script?
thank you
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Would be helpful if you told us what your bat. file contain. It's only a text-file which W runs, should contain short-cut to *server.exe.If I understand it is the path of the folder that you want to see if this correct?
The folder path is
"C:\Program Files\Bohemia Interactive\ArmA 2 Free\arma2server.exe" -port=2302 -name=default -config=default\server.cfg -cfg=default\Arma2.cfg -profiles=default"
tanks
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The folder path is now correct the error was in .bat file
was as follows:
start "C:\Program Files\Bohemia Interactive\ArmA 2 Free\arma2server.exe" -port=2302 -name=default -config=default\server.cfg -cfg=default\Arma2.cfg -profiles=default
changed as follows:
start
"C:\Program Files\Bohemia Interactive\ArmA 2 Free\arma2server.exe" -port=2302 -name=default -config=default\server.cfg -cfg=default\Arma2.cfg -profiles=default
Server now starts with other error
BattlEye initialization failed.
may server.cfg file in this way:
BattlEye = 1;
changing to
BattlEye=0;
the server starts
The folders are as follows:
C:\Program Files\Bohemia Interactive\ArmA 2 Free\default
In the default folder contains files arma2.cfg, server.cfg, and arma2server.RPT mayserver.log
C:\Program Files\Bohemia Interactive\ArmA 2 Free\default\BattlEye
In the BattlEye folder contains the file BEServer.dll
C:\Program Files\Bohemia Interactive\ArmA 2 Free\default\Users\default
In the default folder contains the file default.ArmA2Profile
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The error still persists :(
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Arma2server can not run on windows server 2003.
the error appears
The windows can not find -port=2302-name=default-config=default\server.cfg-cfg=default\Arma2.cfg-profiles=default Make sure the name is spelled correctly and try again. Search for a file, click the Start button and click Search.
Command line in windows server 2003
"C:\Program Files\Bohemia Interactive\ArmA 2 Free\arma2server.exe" -port=2302-name=default-config=default\server.cfg-cfg=default\Arma2.cfg-profiles=default
Whats is wrong, can someone help me?
Tanks
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I'm trying to create a dedicated arma2free, I'm not getting
when I start the file. bat, of the error: BattlEye initialization failed.
When I start the arma2server.exe this error does not happen
Can anyone help me figure it out where is the error in the file. Bat?
thank you
Dedicated server Configuration for ArmA2/OA/mod
in ARMA 2 & OA - Servers & Administration
Posted
I rented a dedicated server in configuration and with more than 20 players starts to get unstable, I use the default configurations of performance in the TA2DST
Xeon e5645
2bg Memory
link 100Mbps
Windows server 2008
I need a more powerful dedicated server to play with 20 or 30 players?
Thanks