gummybear_qc
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Everything posted by gummybear_qc
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Ok and do AI have third persin view? Like if their cannon insnt pointed torwards me (nor commandrr cam), its impossible for them to detect me, right?
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I fly UAVs and wondering what altitude makes me the less detectable and hitable whilist still being effective? I was thinking 1000-1150m.
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I tried testing it in editor and results are 85% of time you won't get shot down and will have time to shoot 3 cheetas whilist at 900-1000m of altitude. They actually use their guns and miss. When they down, you can descend to 700-800m and won't get shot by APCs and etc.
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Alright thanks. I knew the APFSDS-T was for armor, but couldn't understand it's meaning. Thanks.
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So I'm not sure what they all do and what I should use for what kind of targets. MP-T HE-T APFSDS-T Thanks
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So yeah the Vehicle respawn module is malfunctionning (vehicle don't respawn at the same spot) and Tophe's vehicle respawn script is still down :S So any solutions?
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Hello, so I was disapointed to see arma 3 was missing the F35 and Osprey from the official screenshots. And then I learn there will be 3 DLC for campaing and maybe the missing aircrafts will be included? Also, they improoved the parachuting so perfectly that its impossible there is no plane oe VTOL transport!
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Questions about free DLC?!?
gummybear_qc replied to gummybear_qc's topic in ARMA 3 - QUESTIONS & ANSWERS
Well I hope they would add at least a transport plane... you can't even parachute with a ghosthawk, you die as soon as you eject... -
Questions about free DLC?!?
gummybear_qc replied to gummybear_qc's topic in ARMA 3 - QUESTIONS & ANSWERS
Yeah but they are some Osprey wrecks so we never know :P -
There should be multiple jets in the release version
gummybear_qc replied to Marioshata's topic in ARMA 3 - GENERAL
I aproove his rant. When I saw that only the Indy team has jets I could not believe it. Don't tell me Iran or the NATO don't have any fixed-wings aircraft, excluding UAVs. Also what the heck, no transport fixed wing either?? They improove the parachuting to the top, but nope, no transports for paratroopers. And prachuting from a chopper doesen't counts, at all. -
So yeah tried the vehicle respawn script from Tophe but the vehicles don't respawen, So I amt rying to find a good one that will work or if anyone could help me out? Thanks
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
gummybear_qc replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
3D editor does not work Atm, any fix planned :3 ? -
I try using the camera.sqs or sqf but its not wroking. Found a post saying using the camera button in the menu but it's only for screenshots (the motion stops). So anyway to have the camera thingy whilist the game (the enviroment and etc) is still running?
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Classname of all ships?
gummybear_qc replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Oh ha ha ha that will help me alot thanks. -
I have ben lurking the classnames posts but haven't find the Classname of all the ships in A 3 alpha. Anyone know them?
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Classname of all ships?
gummybear_qc replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Weird, when I went to that webstie by clicking "vehicles" on this post it sent me here. Oh well thanks alot mate! -
Mission ending like showcases
gummybear_qc replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
YUS! THANK YOU I shall bookmark it :D -
Yeah I found the answer to my post on another post but I can't find it back,I tried searching for "arma 3 editor endings like in showcases, showcase ending" and more but nothing. So how can I make my mission end lke in th showcases with the screen that pops in with all the effects and it says mission accomplish. I know its a BIS_FNC somthing but couldnt find. Thanks!
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Synchronize a waypoint with triggers?
gummybear_qc posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I saw threads similar to this, but none of them gave me an answer. So what I want, is that when a BLUFOR units (well me) move in the trigger, the helicopter then moves toward the base. Thanks! -
Synchronize a waypoint with triggers?
gummybear_qc replied to gummybear_qc's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
k got it thanks again mate. -
How can I do Radio chattr under text?
gummybear_qc posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
What I would like is when I reach a specefic point on the map and also when I select a radio alpha that it says somthing. Like for example when I reach a point it says: "Alpha 1 to Griffin, we are in position" in the side channel under text and also when i select radio alpha it says "Alpha 1 to griffin, mission done" . I found this http://community.bistudio.com/wiki/sideChat but I dont think thats nor know how to useit, -
Play a video for the intro?
gummybear_qc replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
oh ok, then il download arma 2 oa to :P because I made a backup recently -
So yeah, I wanna make a intro but I would like the intro to be a made video, like I record something and then play the video in the mission. Anyone could come up with a full tutorial. Thank you!
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Play a video for the intro?
gummybear_qc replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey whats mods have you used? I just jsut opened the misison because I ddint had arma 2 installed on my PC and i says it missiing some contect. http://oi45.tinypic.com/a4byva.jpg (294 kB) -
Question about the addWeaponCargo script
gummybear_qc posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey, my question is about adding multiple weapons to an ammobox using this script addWeaponCargo ["weapon1 ",1] in the Init fieldof the ammobox . So if lets say i wanna add 2 weapons, do i need to type down: addWeaponCargo ["weapon1 ",1];addWeaponCargo ["weapon2 ",1]; or is there another way? Thanks!